Linux Anti-Aliasing Benchmarks With The GeForce GTX 980

Written by Michael Larabel in NVIDIA on 10 October 2014 at 10:40 AM EDT. 6 Comments
NVIDIA
The latest Linux graphics benchmarks I ran from the high-end Maxwell GeForce GTX 980 graphics card were some anti-aliasing tests.

As explained in my NVIDIA GTX 980 Linux review, while this new graphics card introduces Multi-Frame Anti-Aliasing (MFAA) and other new features designed to improve the visual quality for games, the new AA capabilities aren't exposed by NVIDIA's proprietary Linux driver. The only anti-aliasing modes offered by the NVIDIA Linux driver's nvidia-settings utility for the GTX 980 is 2xMS, 4xMS, 4xSS + 2xMS, 8xMS, and 4xSS + 4xMS. Just the multi-sample anti-aliasing (MSAA) and super-sampling anti-aliasing (SSAA) that have long been supported by the NVIDIA blob. There's also the toggle for FXAA.


Anyhow, for the exposed anti-aliasing levels I ran some benchmarks with a few native Linux games atop Ubuntu with the NVIDIA 343.22 binary driver.
NVIDIA GeForce GTX 980 Linux AA

You can find all of these anti-aliasing GeForce GTX 980 Linux benchmarking results via 1410073-LI-NVIDIAGEF89 on OpenBenchmarking.org. You can also run your own Linux graphics benchmarks with the Phoronix Test Suite and its hundreds of tests.
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About The Author
Michael Larabel

Michael Larabel is the principal author of Phoronix.com and founded the site in 2004 with a focus on enriching the Linux hardware experience. Michael has written more than 20,000 articles covering the state of Linux hardware support, Linux performance, graphics drivers, and other topics. Michael is also the lead developer of the Phoronix Test Suite, Phoromatic, and OpenBenchmarking.org automated benchmarking software. He can be followed via Twitter, LinkedIn, or contacted via MichaelLarabel.com.

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