NVIDIA Adds PhysX GPU Acceleration Support Under Linux

Written by Michael Larabel in NVIDIA on 13 October 2014 at 10:00 AM EDT. 50 Comments
NVIDIA
At long last NVIDIA has exposed GPU acceleration support for PhysX under Linux.

The Core PhysX SDK v3.3.2 was released on Friday and one of its major changes is GPU acceleration support under Linux. For those out of the loop, PhysX is a proprietary physics engine middle-ware used by many game engines from Unreal Engine 3+ to Unity.


An Unreal Engine 4 demo with PhysX.


NVIDIA has offered GPU-based PhysX acceleration via their graphics cards after NVIDIA acquired AGEIA back in 2008. PhysX on the GPU has been available to Windows users with any CUDA-ready graphics card -- the GeForce 8 series and later -- while with the latest PhysX SDK update it's now supported under Linux. The PhysX SDK was previously out for Linux but limited to running on the CPU.


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PhysX GPU support on Linux doesn't come as a huge surprise given since earlier this year we've been expecting it to come as part of NVIDIA GameWorks on Linux. The updated NVIDA PhysX SDK for Linux can be downloaded from developer.nvidia.com.
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Michael Larabel is the principal author of Phoronix.com and founded the site in 2004 with a focus on enriching the Linux hardware experience. Michael has written more than 20,000 articles covering the state of Linux hardware support, Linux performance, graphics drivers, and other topics. Michael is also the lead developer of the Phoronix Test Suite, Phoromatic, and OpenBenchmarking.org automated benchmarking software. He can be followed via Twitter, LinkedIn, or contacted via MichaelLarabel.com.

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