Google's Blink WebKit Engine Fork Is Doing Great
BlinkOn3 took place this past week in Mountain View as the latest conference focused on Blink, Google's web rendering/layout engine fork of WebKit.
A "State of Blink" presentation was shared during the conference and the short story is that this engine, which is used by Google's Chrome/Chromium among other open-source web projects, is doing great.
Many improvements have been shipped by the Blink Engine in recent months including HTML Imports, sub-pixel font scaling, HTML5 picture element support, Web Crypto, text encoding API, network information API, and many other improvements. There's also been more work building up that's still to be shipped including more of SVG 1.1, CSS media features, support for new attributes, and a prefixed media source API, among other changes.
Going forward there's still work being done with more GPU acceleration, a tracing inspector, page transitions, moving XSLT out of Blink, etc. According to surveys, the biggest inhibitors to adoption of mobile apps from using HTML5 are performance issues and limited access to hardware APIs, which continue to be addressed and improved upon by Blink developers.
More on "The State of Blink" can be learned via these slides.
A "State of Blink" presentation was shared during the conference and the short story is that this engine, which is used by Google's Chrome/Chromium among other open-source web projects, is doing great.
Many improvements have been shipped by the Blink Engine in recent months including HTML Imports, sub-pixel font scaling, HTML5 picture element support, Web Crypto, text encoding API, network information API, and many other improvements. There's also been more work building up that's still to be shipped including more of SVG 1.1, CSS media features, support for new attributes, and a prefixed media source API, among other changes.
Going forward there's still work being done with more GPU acceleration, a tracing inspector, page transitions, moving XSLT out of Blink, etc. According to surveys, the biggest inhibitors to adoption of mobile apps from using HTML5 are performance issues and limited access to hardware APIs, which continue to be addressed and improved upon by Blink developers.
More on "The State of Blink" can be learned via these slides.
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