Mesa 10.6.1 Brings A Bug-Fix For Dota 2 Reborn
Mesa 10.6.1 was released today as the first point release to Mesa 10.6.
Mesa 10.6.1 brings several fixes to core Mesa and its GLSL code and there's also some Nouveau driver fixes, GLAPI fixes, and various other changes.
Of interest to Phoronix readers will be the "glsl: binding point is a texture unit, which is a combined space" fix, which landed in Mesa Git last week and is back-ported to Mesa 10.5 and 10.6. This fix addresses compilation failures with Dota 2 Reborn, Valve's first Source Engine 2 game. Separately, last week Valve updated Dota 2 Reborn with many fixes that included a fix when running on the open-source AMD Radeon driver.
More details on Mesa 10.6.1 can be found via the release announcement posted on the Mesa mailing list.
Mesa 10.6.1 brings several fixes to core Mesa and its GLSL code and there's also some Nouveau driver fixes, GLAPI fixes, and various other changes.
Of interest to Phoronix readers will be the "glsl: binding point is a texture unit, which is a combined space" fix, which landed in Mesa Git last week and is back-ported to Mesa 10.5 and 10.6. This fix addresses compilation failures with Dota 2 Reborn, Valve's first Source Engine 2 game. Separately, last week Valve updated Dota 2 Reborn with many fixes that included a fix when running on the open-source AMD Radeon driver.
More details on Mesa 10.6.1 can be found via the release announcement posted on the Mesa mailing list.
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