Metro Last Light & 2033 Redux Get Updated For Linux

Written by Michael Larabel in Linux Gaming on 13 February 2015 at 09:27 AM EST. 10 Comments
LINUX GAMING
The developers working on the Linux versions of Metro Last Light Redux and Metro 2033 Redux have released a long-awaited new patch release.

Exciting me the most about today's patch release for the two Metro Redux titles on Linux is that it finally fixes their built-in benchmark mode. Back in December I wrote about a problem with Metro 2033/LL Redux benchmark modes that caused it to not work properly, but I then ended up working around the issue by using libframetime for recording the performance data. Fortunately, today, the benchmark output file option for both games is said to be working with this new patch. This will allow for the test profiles to be adapted to using the game's own built-in performance information.


More Metro Last Light Redux and 2033 Redux Linux benchmarks will be coming soon with new hardware and driver launches. Back in January I did a 22-way AMD+NVIDIA Metro Redux Linux benchmark comparison. Sadly, the open-source Gallium3D/Mesa drivers aren't yet in a state for being able to properly run these titles.

Aside from fixing the benchmark mode there's a fix for crashing on laptops with NVIDIA Optimus, SSAA 0.25x option was added, and updated the hints overlay for Valve's long-awaited Steam Controller. The details of these patches are available here and here.
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Michael Larabel is the principal author of Phoronix.com and founded the site in 2004 with a focus on enriching the Linux hardware experience. Michael has written more than 20,000 articles covering the state of Linux hardware support, Linux performance, graphics drivers, and other topics. Michael is also the lead developer of the Phoronix Test Suite, Phoromatic, and OpenBenchmarking.org automated benchmarking software. He can be followed via Twitter, LinkedIn, or contacted via MichaelLarabel.com.

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