Mono 4.0 Makes Use Of Microsoft's Open-Source Code, C# 6.0
Mono 4.0.0 was finally released this week and comes at a time where Microsoft has been open-sourcing large parts of their .NET stack and natively bringing these components to Linux.
The Mono 4.0 release makes use of the code Microsoft has open-sourced thus far while defaulting to C# 6.0 support, provides floating point optimizations, dropped support for older versions of the assemblies. provides basic PowerPC64 LE support, and various other changes.
The Microsoft code that Mono 4.0 is making use of is the Microsoft ReferenceSource, CoreFX, and CoreCLR ccomponents. There's also various smaller Microsoft classes that the Mono developers are also finding useful.
More details on the new features to Mono, the many bug-fixes, and more, can be found via Mono-Project.com.
The Mono 4.0 release makes use of the code Microsoft has open-sourced thus far while defaulting to C# 6.0 support, provides floating point optimizations, dropped support for older versions of the assemblies. provides basic PowerPC64 LE support, and various other changes.
The Microsoft code that Mono 4.0 is making use of is the Microsoft ReferenceSource, CoreFX, and CoreCLR ccomponents. There's also various smaller Microsoft classes that the Mono developers are also finding useful.
More details on the new features to Mono, the many bug-fixes, and more, can be found via Mono-Project.com.
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