NVIDIA Releases Linux Graphics Debugger For OpenGL 4.2~4.5
Complementing VOGL and APITrace for Linux OpenGL debugging is now the NVIDIA Linux Graphics Debugger.
NVIDIA announced from SIGGRAPH the release of this NVIDIA Linux Graphics Debugger to profile, optimize, and debug OpenGL 4.2/4.3/4.4/4.5 applications. There's realtime viewing of draw calls, examining the GPU pipeline state, and identifying performance bottlenecks and GPU utilization.
More details here. This Linux Graphics Debugger 1.0 is freely available to those who are part of the NVIDIA GameWorks Registered Developer Program. Download via developer.nvidia.com.
NVIDIA announced from SIGGRAPH the release of this NVIDIA Linux Graphics Debugger to profile, optimize, and debug OpenGL 4.2/4.3/4.4/4.5 applications. There's realtime viewing of draw calls, examining the GPU pipeline state, and identifying performance bottlenecks and GPU utilization.
More details here. This Linux Graphics Debugger 1.0 is freely available to those who are part of the NVIDIA GameWorks Registered Developer Program. Download via developer.nvidia.com.
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