X Developers' Conference 2009 Notes
Last year the X.Org developers raided the Edinburgh Zoo for their annual summit and earlier this year there was FOSDEM for the usual X.Org event in Brussels, while this week is the 2009 X Developers' Conference taking place in Portland, Oregon. While we are not providing live coverage (or audio/video recordings) from this event like those in the past (European events are the best and there happens to be a collision with Munich's Oktoberfest), the X.Org Wiki is being updated with (short) notes from the event.
The notes from XDC2009 are available on this Wiki page. As of right now, the topics to be covered so far today include reviewing the Google Summer of Code work, an X.Org Foundation board talk, and rootless X with Composite.
We will be monitoring this page and reporting any interesting items that may come out of the conference this week, which runs through Wednesday. The talks coming up later today include debugging Gallium3D drivers, X.Org 7.6 planning, and power management in X. Coming up tomorrow are talks on Mesa and OpenGL 3.x, GL extension for memory managers / kernel mode-setting / FBOs, OpenGL shaders for Shader Model 3.0/4.0, synchronization and presentation, future of X.Org DDX drivers, and ending off the day is a talk on the Wayland Display Server.
Ending out XDC2009 on Wednesday includes talks on the PCI rework (VGA Arbitration), an XACE update, why X.Org sucks and what can be done, X on embedded platforms, "why can't I bisect", and X on alternative tool-kits.
The notes from XDC2009 are available on this Wiki page. As of right now, the topics to be covered so far today include reviewing the Google Summer of Code work, an X.Org Foundation board talk, and rootless X with Composite.
We will be monitoring this page and reporting any interesting items that may come out of the conference this week, which runs through Wednesday. The talks coming up later today include debugging Gallium3D drivers, X.Org 7.6 planning, and power management in X. Coming up tomorrow are talks on Mesa and OpenGL 3.x, GL extension for memory managers / kernel mode-setting / FBOs, OpenGL shaders for Shader Model 3.0/4.0, synchronization and presentation, future of X.Org DDX drivers, and ending off the day is a talk on the Wayland Display Server.
Ending out XDC2009 on Wednesday includes talks on the PCI rework (VGA Arbitration), an XACE update, why X.Org sucks and what can be done, X on embedded platforms, "why can't I bisect", and X on alternative tool-kits.
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