OilRush Pre-Ordering Is Imminent; Unigine Now Does Flash
Written by Michael Larabel in Gaming on 28 February 2011 at 12:30 PM EST. 18 Comments
For those that have been wondering when the pre-order process will begin for Unigine's OilRush game, which will grant gamers access to a beta version of the game until launch, the pre-ordering is imminent.

Denis Shergin has told Phoronix this morning that pre-ordering may begin as soon as tomorrow. As I have previously said, the pre-ordering delays haven't been due to any setbacks in the game's development, but rather Unigine Corp has had troubles setting up payment processing and such as they are based in Russia. While it's not yet available to the public, we have internal access, and OilRush is looking fantastic running natively under Linux.

Stay tuned and once the OilRush pre-ordering begins, it will be reported on Phoronix.

Meanwhile, the Unigine developers have added support for creating Flash-based user interfaces within Unigine. Yes, Flash as in Adobe's Flash format. "Now it is simple to combine both scalable vector and bitmap graphics in your applications on all supported platforms. Front-end menus, HUDs and even mini games made by artists with Flash tools can be easily embedded into the Unigine project."

Fonts, shapes, gradients, and the whole shebang from Flash are supported within the Unigine Engine, even Flash videos. There's also support for ActionScript 2.0.

There's also other happenings in the Unigine world as documented in their development log.
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Michael Larabel is the principal author of Phoronix.com and founded the site in 2004 with a focus on enriching the Linux hardware experience. Michael has written more than 10,000 articles covering the state of Linux hardware support, Linux performance, graphics drivers, and other topics. Michael is also the lead developer of the Phoronix Test Suite, Phoromatic, and OpenBenchmarking.org automated benchmarking software. He can be followed via Twitter or contacted via MichaelLarabel.com.

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