Wine 1.3.18 Adds Support For XI2 Raw Mouse Events
Following last week's release of the stable Wine 1.2.3, it's now time for a new development snapshot of Wine 1.3. The Wine 1.3.18 is a particularly interesting release since it finally takes advantage of raw mouse events with X Input 2.
Besides taking advantage of raw mouse events on X Input 2, which should hopefully address the problems of the mouse input being re-directed in some windows/full-screen games, there is also support for mouse pointer clipping. Outside of mouse/input fun, there's also the first steps of a DIB engine implementation, many properties supported in DXDiag, a new security tab in the Internet control panel, and improved video playback under Mac OS X. There's also the usual bug-fixes.
As mentioned in the Wine 1.3.18 release announcement with the appended change-log, there are also various Direct3D changes to be found in Wine 1.3.18. However, none of the D3D changes jump out as being too prominent.
Besides taking advantage of raw mouse events on X Input 2, which should hopefully address the problems of the mouse input being re-directed in some windows/full-screen games, there is also support for mouse pointer clipping. Outside of mouse/input fun, there's also the first steps of a DIB engine implementation, many properties supported in DXDiag, a new security tab in the Internet control panel, and improved video playback under Mac OS X. There's also the usual bug-fixes.
As mentioned in the Wine 1.3.18 release announcement with the appended change-log, there are also various Direct3D changes to be found in Wine 1.3.18. However, none of the D3D changes jump out as being too prominent.
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