Linux Game Publishing Is Hitting A Bumpy Road Again
Linux Game Publishing, the UK-based company that's ported a number of game clients to Linux but last year had a pretty quiet time (nearly going the way of Loki Software) after their only server went kaput and was offline for months. Earlier this year, LGP said they were working on a new Linux game port, but they failed to comment further.
Months have passed and there is still no indication of what this new port may be some (there is some unconfirmed speculation that it might be X3: Terrain Conflict, a 2008 game that follows earlier Egosoft titles ported by LGP), there is still no closed beta of the yet-to-be-announced game, and no overall communication from Linux Game Publishing.
On top of that, their only server seems to be having problems, again. I've received a few emails that the Linux Game Publishing web-site (and Tux Games, their Linux game store that's also owned by LGP and run on the same server) is not resolving.
This morning for me, LGP is resolving but it's loading incredibly slow and thus timing out on some page requests. Hopefully those problems can be resolved soon and that LGP was able to learn their server lessons the first time around. Making things worse is that LGP's Digital Rights Management platform is also run off this same system.
Also causing some concern is that their "Bandits: Phoenix Rising" and "Disciples II: Dark Prophecy" ports are also M.I.A. Bandits has been in the Linux porting process since 2003 and Disciples has been worked on by Linux Game Publishing going back to 2002. The last Bandits private beta from LGP that we recall was back in 2008.
There just doesn't appear to be much going on at Linux Game Publishing and now there may be a fresh round of server problems.
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