Radeon's ProRender Renderer Now Available In Source Form

Written by Michael Larabel in AMD on 30 July 2017 at 06:58 PM EDT. Add A Comment
AMD
AMD's GPUOpen initiative has announced the open-source availability of their ProRender renderer.

Their open-source Prorender is an implementation of the Radeon ProRender API and demonstration for the AMD Radeon Rays intersection engine that has evolved into its own full-functioning render engine.

The ProRender renderer relies upon OpenCL 1.2 support.

More details on the open-source ProRender project via GPUOpen.com or by going to the GitHub project site.
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