Radeon's ProRender Renderer Now Available In Source Form
AMD's GPUOpen initiative has announced the open-source availability of their ProRender renderer.
Their open-source Prorender is an implementation of the Radeon ProRender API and demonstration for the AMD Radeon Rays intersection engine that has evolved into its own full-functioning render engine.
The ProRender renderer relies upon OpenCL 1.2 support.
More details on the open-source ProRender project via GPUOpen.com or by going to the GitHub project site.
Their open-source Prorender is an implementation of the Radeon ProRender API and demonstration for the AMD Radeon Rays intersection engine that has evolved into its own full-functioning render engine.
The ProRender renderer relies upon OpenCL 1.2 support.
More details on the open-source ProRender project via GPUOpen.com or by going to the GitHub project site.
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