PlayOnLinux 5 To Switch From Being Written In Python To Using Java

Written by Michael Larabel in WINE on 4 June 2015 at 05:34 PM EDT. 72 Comments
WINE
PlayOnLinux developers have shared that PlayOnLinux 5 development has begun and it will be a complete rewrite of this software used by Linux gamers. Rather than being written in Python, it will now be based in Java.

PlayOnLinux is the popular graphical front-end to Wine for making it easier to install Windows video games on Linux. With PlayOnLinux 5, the software is being completely rewritten in Java rather than Python. The app/game scripts, however, will now be written in Python rather than Bash. However, forward-compatibility for older Bash scripts will still be supported.

The switch to Java is being done for portability across operating systems, greater maintainability, and hoping for more outside contributors. More details on the PlayOnLinux 5 planning can be found from this POL post from a few weeks back.
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Michael Larabel is the principal author of Phoronix.com and founded the site in 2004 with a focus on enriching the Linux hardware experience. Michael has written more than 20,000 articles covering the state of Linux hardware support, Linux performance, graphics drivers, and other topics. Michael is also the lead developer of the Phoronix Test Suite, Phoromatic, and OpenBenchmarking.org automated benchmarking software. He can be followed via Twitter, LinkedIn, or contacted via MichaelLarabel.com.

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