3D-Accelerated Remote Wayland Displays Are Being Discussed Again
The subject of remote Wayland displays with hardware-acceleration is again back to being talked about, this time initiated by the developer of VirtualGL.
VirtualGL is one of the open-source projects working on remote Linux display support with the ability to run OpenGL applications with full 3D hardware acceleration via a GLX interposer and a high-speed X proxy. The lead developer of VirtualGL is wanting to go beyond just supporting X11 but also to handling Wayland/Weston.
Toward the beginning of this week he volleyed this mailing list thread that started a discussion among Wayland developers. Of course, the Waltham project by Collabora was quick to be pointed out as a Wayland-style network IPC as well as Weston having an RDP back-end but needing 3D acceleration with the RDP code.
For the VirtualGL developer it's looking like he will either need to write a headless Wayland compositor or modify Weston's RDP back-end to support real hardware acceleration than just using the Pixman renderer. Details on that plus some related work that may happen to benefit RDP/headless with hardware acceleration can be found via this mailing list post by Pekka Paalanen.
It will be interesting to see where this work ends up. As always, when there are any new and exciting patches for Wayland/Weston published, you can expect to read about them on Phoronix.
VirtualGL is one of the open-source projects working on remote Linux display support with the ability to run OpenGL applications with full 3D hardware acceleration via a GLX interposer and a high-speed X proxy. The lead developer of VirtualGL is wanting to go beyond just supporting X11 but also to handling Wayland/Weston.
Toward the beginning of this week he volleyed this mailing list thread that started a discussion among Wayland developers. Of course, the Waltham project by Collabora was quick to be pointed out as a Wayland-style network IPC as well as Weston having an RDP back-end but needing 3D acceleration with the RDP code.
For the VirtualGL developer it's looking like he will either need to write a headless Wayland compositor or modify Weston's RDP back-end to support real hardware acceleration than just using the Pixman renderer. Details on that plus some related work that may happen to benefit RDP/headless with hardware acceleration can be found via this mailing list post by Pekka Paalanen.
It will be interesting to see where this work ends up. As always, when there are any new and exciting patches for Wayland/Weston published, you can expect to read about them on Phoronix.
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