Steam Fixes Up Handling For Games With Vulkan Async Compute

Written by Michael Larabel in Valve on 26 September 2019 at 02:34 PM EDT. 7 Comments
VALVE
A Steam beta update out today is notable for Linux gamers to avoid possible GPU crashes and corruption of the Steam overlay.

Valve engineers worked out recent GPU crashes and overlay corruption stemming from games making use of Vulkan asynchronous compute capabilities.

One of the affected titles for this was DOOM (2016) running under Steam Play that makes use of async compute and causing problems for gamers.

With today's beta update the issue should be resolved. There are also a number of updates to the new Steam Library UI, more Remote Play fixes, and seemingly never-ending work on Steam Input.
Related News
About The Author
Michael Larabel

Michael Larabel is the principal author of Phoronix.com and founded the site in 2004 with a focus on enriching the Linux hardware experience. Michael has written more than 20,000 articles covering the state of Linux hardware support, Linux performance, graphics drivers, and other topics. Michael is also the lead developer of the Phoronix Test Suite, Phoromatic, and OpenBenchmarking.org automated benchmarking software. He can be followed via Twitter, LinkedIn, or contacted via MichaelLarabel.com.

Popular News This Week