Steam Dev Days: VR, VR, VR; Valve Looking To Contract Mesa Developers For AMD Work

Written by Michael Larabel in Valve on 13 October 2016 at 07:17 AM EDT. 28 Comments
VALVE
For those not paying attention to the #SteamDevDays tweets from the many developers at the Seattle event, the first day of Valve's 2016 conference appears to have been a huge success and the overall focus was on VR.

Valve showed off new VR controller prototypes, they are working on a new Lighthouse base station for release in 2017, Steam Link will see integration into future Samsung Smart TVs, there was also news of a big Steam update coming down the pipe in the not too distant future, Valve on track to sell one million Steam controllers by early 2017, and plenty of other talks and outlooks for game developers and those interested in virtual reality.

Of course, there was also confirmation of Valve bringing VR support to SteamOS/Linux and leveraging Vulkan in the process, as would be expected.

Over night, Valve developer Pierre-Loup Griffais also commented on Twitter, "We're looking to contract experienced Mesa contributors to help us get the open-source AMD stack OpenVR-ready. Please help spread the word!" Great to see Valve contracting more open-source Linux graphics driver development again.

There's still more #SteamDevDays coming up today.
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Michael Larabel is the principal author of Phoronix.com and founded the site in 2004 with a focus on enriching the Linux hardware experience. Michael has written more than 20,000 articles covering the state of Linux hardware support, Linux performance, graphics drivers, and other topics. Michael is also the lead developer of the Phoronix Test Suite, Phoromatic, and OpenBenchmarking.org automated benchmarking software. He can be followed via Twitter, LinkedIn, or contacted via MichaelLarabel.com.

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