The TORCS Racing Car Simulator Should Now Be Slightly Faster With Gallium3D
For those playing TORCS, The Open Racing Simulator, its performance for this driving game simulator should be slightly faster if using one of Mesa's Gallium3D drivers.
AMD developer Marek Olšák has landed a complete rewrite of state atoms inside the Gallium3D Mesa state tracker.
Long story short, Marek concluded his commit message by mentioned, "torcs is 2% faster between the previous patch and the end of this series." Every little bit counts in making the open-source driver stack more competitive. With this being in the vendor-neutral Mesa state tracker code, it should presumably also help the Nouveau driver too, in addition to RadeonSI/R600g.
Those unfamiliar with the TORCS game can find it via SourceForge. No word if any other Linux games are affected by this patch series.
AMD developer Marek Olšák has landed a complete rewrite of state atoms inside the Gallium3D Mesa state tracker.
Long story short, Marek concluded his commit message by mentioned, "torcs is 2% faster between the previous patch and the end of this series." Every little bit counts in making the open-source driver stack more competitive. With this being in the vendor-neutral Mesa state tracker code, it should presumably also help the Nouveau driver too, in addition to RadeonSI/R600g.
Those unfamiliar with the TORCS game can find it via SourceForge. No word if any other Linux games are affected by this patch series.
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