Tomb Raider For Linux Updated, Makes Use Of More OGL4 Extensions

Written by Michael Larabel in Linux Gaming on 26 May 2016 at 09:50 AM EDT. 10 Comments
LINUX GAMING
Not only is Feral expected to launch today F1 2015 for Linux but they've also put out a hefty update to Tomb Raider.

They released Tomb Raider for Linux one month ago while today's v1.1.1 update is expected to fix a variety of performance problems. In particular, they are making greater use of different OpenGL 4.x extensions in hoping to solve some earlier shortcomings.


There are fixes for SSAA corruption, various crash/hang/audio fixes, use of ARB_base_instance with ARB_vertex_attrib_binding to make the driver usage more efficient, improved utilization of ARB_buffer_storage and ARB_direct_state_access for greater performance, and various other performance patches. Some of these changes in particular should benefit the RadeonSI Mesa 3D performance and support.


This new Linux build of Tomb Raider was assembled under GCC 5.3 for greater CPU improvements, which Feral notes should especially help AMD CPUs.

More details on this Tomb Raider Linux update via SteamCommunity.com.
Related News
About The Author
Michael Larabel

Michael Larabel is the principal author of Phoronix.com and founded the site in 2004 with a focus on enriching the Linux hardware experience. Michael has written more than 20,000 articles covering the state of Linux hardware support, Linux performance, graphics drivers, and other topics. Michael is also the lead developer of the Phoronix Test Suite, Phoromatic, and OpenBenchmarking.org automated benchmarking software. He can be followed via Twitter, LinkedIn, or contacted via MichaelLarabel.com.

Popular News This Week