Unigine 2.0 Beta Brings Performance Optimizations, Oculus Rift DK2 Support

Written by Michael Larabel in Linux Gaming on 25 February 2015 at 01:30 PM EST. 1 Comment
LINUX GAMING
The first beta of the Unigine 2.0 engine for simulation programs and games is now available.

This newest update to the Unigine Engine brings usability improvements to the Unigine Editor, performance optimizations for complex scenes, Oculus Rift DK2 support, extended C++ and C# APIs, new examples and tutorials, and greater stabilization.

For the most complex scenarios the performance optimizations range from 120 to 5,000x faster for the Unigine Editor.

More details on the Unigine Engine 2.0 Beta via this development log post.
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