Unigine 2.1 Brings Increased Depth Precision, Better AA, Improved Atmosphere

Written by Michael Larabel in Linux Gaming on 21 November 2015 at 08:15 AM EST. Add A Comment
LINUX GAMING
Unigine 2 was officially released after a lengthy development period in October while just over one month later is now the Unigine 2.1 update.

Unigine 2.1 brings improvements to the rendering of atomspheres, improved anti-aliasing, increased depth buffer precision, support for OS X El Capitan, introduction of ObjectText, various performance optimizations, Editor and SDK enhancements, and many other renderer changes.


Many more details on the Unigine 2.1 engine update are available via the Unigine engine development log. I also followed up with Unigine Corp today looking for any new information on their new, highly anticipated Unigine 2 tech demo / benchmark.
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Michael Larabel is the principal author of Phoronix.com and founded the site in 2004 with a focus on enriching the Linux hardware experience. Michael has written more than 20,000 articles covering the state of Linux hardware support, Linux performance, graphics drivers, and other topics. Michael is also the lead developer of the Phoronix Test Suite, Phoromatic, and OpenBenchmarking.org automated benchmarking software. He can be followed via Twitter, LinkedIn, or contacted via MichaelLarabel.com.

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