Unigine 2.3 Improves Screen-Space Raytraced Reflections

Written by Michael Larabel in Linux Gaming on 5 August 2016 at 08:02 AM EDT. 4 Comments
LINUX GAMING
The visually stunning and longtime Linux-friendly Unigine Engine is up to version 2.3 with a number of new features.

Unigine 2.3 rolls out HTC Vive VR support, round earth support, a completely redesigned landscape tool, the meatlness workflow enabled by default, improved screen-space raytraced reflections, improved GGX mipmaps, parallax depth cutout, configurable TAA, water improvements, and more.

It's just a pity though that there still isn't any Unigine 2 tech demo publicly available... Or any (Linux) game / public simulator powered by Unigine Engine 2. But while it's frustrating to see still no Unigine 2 software out there to watch it beautifully torture graphics cards and Linux drivers, the latest engine tech is still fascinating:




You can find out more about Unigine 2.3 via developer.unigine.com.
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Michael Larabel is the principal author of Phoronix.com and founded the site in 2004 with a focus on enriching the Linux hardware experience. Michael has written more than 20,000 articles covering the state of Linux hardware support, Linux performance, graphics drivers, and other topics. Michael is also the lead developer of the Phoronix Test Suite, Phoromatic, and OpenBenchmarking.org automated benchmarking software. He can be followed via Twitter, LinkedIn, or contacted via MichaelLarabel.com.

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