Unity 5.4 Arrives With Better Multi-Threaded Rendering, Other Rendering Improvements
Unity 5.4 was released this morning as the latest version of this popular cross-platform game engine.
Unity 5.4 has rendering improvements including better multi-threaded rendering, fewer draw calls with GPU instancing, and improved low-level graphics features such as improved compute shaders support.
Unity 5.4 also boasts VR improvements, IL2CPP for Android is officially supported, the Cloud Build setup was added to the editor, performance reporting is now integrated with the editor, and a variety of other enhancements.
More details on today's Unity 5.4 engine release can be found via blogs.unity3d.com.
Unity 5.4 has rendering improvements including better multi-threaded rendering, fewer draw calls with GPU instancing, and improved low-level graphics features such as improved compute shaders support.
Unity 5.4 also boasts VR improvements, IL2CPP for Android is officially supported, the Cloud Build setup was added to the editor, performance reporting is now integrated with the editor, and a variety of other enhancements.
More details on today's Unity 5.4 engine release can be found via blogs.unity3d.com.
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