The State & Complications Of Porting The Unity Editor To Linux

Written by Michael Larabel in Linux Gaming on 28 June 2015 at 11:19 AM EDT. 35 Comments
LINUX GAMING
The Unity developers have been porting their Unity Editor to Linux from Windows / OS X to complement their existing Unity runtime support for Linux.

Porting the Unity Editor to Linux has been a lot more work for the developers than their porting of the Linux runtime support. With the Unity design, most of their real tech is within this game editor/developer and thus it's more complex in porting the C#/C++ code-base to Linux.

Among the issues encountered have dealt with the editor not supporting case-sensitive file-systems, poor handling of compiler macros in the past for Windows/Unity, and making wrong assumptions about compilers and native applications.

Unity developers plan to only officially support 64-bit Ubuntu Linux with their ported effort but it should also run fine on other Linux distributions.

More details via this blog post by Na'Tosha Bard.
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Michael Larabel is the principal author of Phoronix.com and founded the site in 2004 with a focus on enriching the Linux hardware experience. Michael has written more than 20,000 articles covering the state of Linux hardware support, Linux performance, graphics drivers, and other topics. Michael is also the lead developer of the Phoronix Test Suite, Phoromatic, and OpenBenchmarking.org automated benchmarking software. He can be followed via Twitter, LinkedIn, or contacted via MichaelLarabel.com.

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