Unreal Engine 4.11 Released With Better Performance & Greater Visuals
Epic Games is ending out the month by releasing the newest version of UE4, Unreal Engine 4.11.
Unreal Engine 4.11 delivers a wide variety of performance improvements, greater parallelism thanks to threading improvements. new realistic hair shading, realistic eye shading, improved skin shading, realistic cloth shading, capsule shadows, particle depth of field, improved hierarchical LOD, support for LLVM Clang 3.7 on Linux, and a ton of other improvements.
The performance work as well as offering even greater visual fidelity is fantastic to see with Unreal Engine 4.11. Sadly, nothing new to report on with Vulkan for UE 4.11 but there is some Vulkan code in Git. Likewise, still hoping that the UE4 Linux demos will be updated some time to offer more compelling test cases for benchmarking.
You can learn more about the plethora of improvements in Unreal Engine 4.11 via the UnrealEngine.com blog.
Unreal Engine 4.11 delivers a wide variety of performance improvements, greater parallelism thanks to threading improvements. new realistic hair shading, realistic eye shading, improved skin shading, realistic cloth shading, capsule shadows, particle depth of field, improved hierarchical LOD, support for LLVM Clang 3.7 on Linux, and a ton of other improvements.
The performance work as well as offering even greater visual fidelity is fantastic to see with Unreal Engine 4.11. Sadly, nothing new to report on with Vulkan for UE 4.11 but there is some Vulkan code in Git. Likewise, still hoping that the UE4 Linux demos will be updated some time to offer more compelling test cases for benchmarking.
You can learn more about the plethora of improvements in Unreal Engine 4.11 via the UnrealEngine.com blog.
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