Unreal Engine 4.18 Released With Volumetric Lightmaps, New Audio Engine On Linux

Written by Michael Larabel in Linux Gaming on 24 October 2017 at 01:27 PM EDT. 7 Comments
LINUX GAMING
Epic Games has today released Unreal Engine 4.18 as the newest version of their cross-platform game engine.

Unreal Engine 4.18 is a big feature update that rolls out volumetric lightmaps, developer preview support for Google ARCore, HTML5 output improvements, and a variety of other AR / VR / mobile improvements. There are also a number of tooling improvements for developers making use of Unreal Engine 4.

Of interest from the Linux side, Unreal Engine 4.18 has some Vulkan fixes, Visual Studio Code is now supported by UE4.18 including on Linux, and the new Unreal Audio Engine is now supported on Linux after it previously rolled out to macOS/Windows. This new Unreal Audio Engine is already the default for Linux and takes care of a number of fixes and improvements.

More details on the many improvements and new features to find with Unreal Engine 4.18 can be found explained in-depth via UnrealEngine.com.
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Michael Larabel is the principal author of Phoronix.com and founded the site in 2004 with a focus on enriching the Linux hardware experience. Michael has written more than 20,000 articles covering the state of Linux hardware support, Linux performance, graphics drivers, and other topics. Michael is also the lead developer of the Phoronix Test Suite, Phoromatic, and OpenBenchmarking.org automated benchmarking software. He can be followed via Twitter, LinkedIn, or contacted via MichaelLarabel.com.

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