Unreal Engine 4.7 Is The Largest UE4 Release Yet
Epic Games has today announced the availability of Unreal Engine 4.7, what they call their "biggest release yet" thanks to a number of new features.
The Unreal Engine 4.7 release brings improvements in rendering instanced objects in large worlds, HDR texture support, realistic foilage lighting, in-world component editing, in-editor animation editing, and "hundreds of optimizations and improvements." Unreal Engine 4.7 also adds full support for HTML5 + WebGL exporting, but sadly for this release it's Windows-only.
The Unreal Engine 4.7 release also now includes the full engine C++ source code and debugging symbols when installed using the launcher.
Details on the many changes to Unreal Engine 4.7 can be found via their blog release announcement. As soon as there's updated UE4 tech demos for UE4.7, I'll be sure to run many Linux benchmarks of the new engine build.
The Unreal Engine 4.7 release brings improvements in rendering instanced objects in large worlds, HDR texture support, realistic foilage lighting, in-world component editing, in-editor animation editing, and "hundreds of optimizations and improvements." Unreal Engine 4.7 also adds full support for HTML5 + WebGL exporting, but sadly for this release it's Windows-only.
The Unreal Engine 4.7 release also now includes the full engine C++ source code and debugging symbols when installed using the launcher.
Details on the many changes to Unreal Engine 4.7 can be found via their blog release announcement. As soon as there's updated UE4 tech demos for UE4.7, I'll be sure to run many Linux benchmarks of the new engine build.
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