Vulkan Support Is Being Worked On For Wine

Written by Michael Larabel in WINE on 16 March 2016 at 09:11 AM EDT. 24 Comments
WINE
Support for running Vulkan Windows programs/games under Wine is currently being developed.

There's been this bug report for the past month suggesting that Wine utilize Vulkan for its Direct3D/HLSL translations. However, that idea really is unlikely to work out as explained by Wine developer Gabríel Arthúr Pétursson. "Translating DirectX 9/10/11 or OpenGL to Vulkan commands is unlikely to bring any performance improvements over existing solutions. OpenGL and DirectX 9/10/11 drivers are already employing highly tuned heuristics and tricks to bring out the best possible performance given the limitations of these APIs."

However, Gabríel did mention in his bug comment this week that he is working on the wrapper support to allow Vulkan programs to run on Wine. "I'm currently working on implementing Vulkan support, to allow running Vulkan programs under Wine. Hopefully I should have patches available for you all to play with soon."

That's all the details for now, but when any new information emerges, you can of course expect to read about it on Phoronix. There aren't many Windows programs/demos out there right now for Vulkan that aren't supported under Linux too, but this should be more important going forward.
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Michael Larabel is the principal author of Phoronix.com and founded the site in 2004 with a focus on enriching the Linux hardware experience. Michael has written more than 20,000 articles covering the state of Linux hardware support, Linux performance, graphics drivers, and other topics. Michael is also the lead developer of the Phoronix Test Suite, Phoromatic, and OpenBenchmarking.org automated benchmarking software. He can be followed via Twitter, LinkedIn, or contacted via MichaelLarabel.com.

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