LunarG's Vulkan Sample Tutorials Is Easy For Learning This New Graphics API
Earlier this month LunarG published up-to-date Vulkan Sample Tutorials for those wanting to learn more about using this high-performance Khronos graphics API.
Through the LunarXchange users can freely access these sample tutorials. The tutorial currently covers instancing, enumerating devices, command buffers, swap chains, depth buffers, uniform buffers, pipeline layout, descriptor sets, render passes, shaders, frame-buffers, vertex buffers, and pipelines. The end goal of these tutorials is teaching you how to draw a basic cube with Vulkan.
Those wishing to learn more about Vulkan usage this weekend can participate in the tutorials at vulkan.lunarg.com.
Through the LunarXchange users can freely access these sample tutorials. The tutorial currently covers instancing, enumerating devices, command buffers, swap chains, depth buffers, uniform buffers, pipeline layout, descriptor sets, render passes, shaders, frame-buffers, vertex buffers, and pipelines. The end goal of these tutorials is teaching you how to draw a basic cube with Vulkan.
Those wishing to learn more about Vulkan usage this weekend can participate in the tutorials at vulkan.lunarg.com.
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