Wine 1.9.5 Starts Landing The D3D Command Stream Work

Written by Michael Larabel in WINE on 4 March 2016 at 11:09 AM EST. 25 Comments
WINE
Wine 1.9.5 was released today and it's a rather exciting bi-weekly update to the Wine stack.

Most notable to Wine 1.9.5 is that it has the beginning of the long talked about Direct3D command stream improvements for offering better performance of games on Wine. The patches have been in the works for over two years while the work was stalled over waiting on Wine's Direct3D 10/11 work, which continues to be ongoing. It looks like the Wine 1.9 development series leading up to the Wine 1.10 release later this year will finally have the D3D command stream work for offering faster Windows gaming performance on Linux.

Wine 1.9.5 also has a new version of the .NET Mono engine with 64-bit support, support for effect states in Direct3DX, drag and drop improvements, and various bug-fixes. In total there are 24 known bug-fixes for Wine 1.9.5.

The list of Wine 1.9.5 changes -- including the heavy Direct3D work over the past two weeks -- can be found via the official release announcement at WineHQ.org.
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Michael Larabel is the principal author of Phoronix.com and founded the site in 2004 with a focus on enriching the Linux hardware experience. Michael has written more than 20,000 articles covering the state of Linux hardware support, Linux performance, graphics drivers, and other topics. Michael is also the lead developer of the Phoronix Test Suite, Phoromatic, and OpenBenchmarking.org automated benchmarking software. He can be followed via Twitter, LinkedIn, or contacted via MichaelLarabel.com.

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