Wine 2.3 Released, Still Prepping For The Direct3D CSMT
Wine 2.3 is out as the latest bi-weekly development snapshot.
Wine 2.3 removes the obsolete wineinstall script, continues working toward the Direct3D Command Stream (CSMT - Command Stream Multi-Threading) work for greater Wine gaming performance, implements more Shader Model 5 instructions for D3D11, provides better underline rendering in DirectWrite, improves ODBC support on 64-bit, and more. There are 41 known bug fixes for this bi-weekly update.
It's great to see the Direct3D CSMT work moving along, but unfortunate it's taking so long, especially with this feature being needed to provide much better Direct3D gaming performance on Linux with the Windows games that have yet to be ported.
More details on Wine 2.3 via the official release announcement at WineHQ.org.
Wine 2.3 removes the obsolete wineinstall script, continues working toward the Direct3D Command Stream (CSMT - Command Stream Multi-Threading) work for greater Wine gaming performance, implements more Shader Model 5 instructions for D3D11, provides better underline rendering in DirectWrite, improves ODBC support on 64-bit, and more. There are 41 known bug fixes for this bi-weekly update.
It's great to see the Direct3D CSMT work moving along, but unfortunate it's taking so long, especially with this feature being needed to provide much better Direct3D gaming performance on Linux with the Windows games that have yet to be ported.
More details on Wine 2.3 via the official release announcement at WineHQ.org.
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