Wine 5.5 Released With Expanded UCRTBase C Runtime Usage, Usual Assortment Of Fixes

Written by Michael Larabel in WINE on 27 March 2020 at 05:23 PM EDT. 22 Comments
WINE
Wine 5.5 is out as the latest bi-weekly Wine development snapshot for running your favorite Windows games and applications on Linux and other platforms.

Building off the recent work on the new UCRT library and Wine 5.4 transitioning built-in libraries to their new UCRTBase C run-time, Wine 5.5 shifts built-in libraries to also using this new C run-time. The Universal CRT (UCRT) C run-time is part of the Microsoft C++ Standard Library and is a component shipped as part of Windows 10 or Visual C++ on older releases.

Besides Wine built-in libraries using their new UCRTBase C run-time, Wine 5.5 also now uses the compatibility mode when reporting the Windows version, better support for debug information within PE fixes, support for linguistic case mappings, and more attributes supported within WebServices.

Wine 5.5 has 32 known bug fixes ranging from fixing Microsoft product installer bugs to fixing games like Call of Juarez to the Adobe Flash Player installer crashing.

More details on the Wine 5.5 release via WineHQ.org.
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Michael Larabel is the principal author of Phoronix.com and founded the site in 2004 with a focus on enriching the Linux hardware experience. Michael has written more than 20,000 articles covering the state of Linux hardware support, Linux performance, graphics drivers, and other topics. Michael is also the lead developer of the Phoronix Test Suite, Phoromatic, and OpenBenchmarking.org automated benchmarking software. He can be followed via Twitter, LinkedIn, or contacted via MichaelLarabel.com.

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