Wine-Staging Brings Emulated EAX, Better .NET Executables Support
Following Friday's release of Wine 1.7.40, the equivalent Wine-Staging update is now out with a few extra changes.
On top of the upstream Wine 1.7.40 work plus the many patches that the Wine-Staging tree has already been carrying, there's a few other new patches that were added over the past two weeks.
Wine-Staging 1.7.40 adds in EAX sound support, support for real-time priorities, and better handling of .NET executables.
The EAX sound support is done via software emulation with Wine and implements enough of EAX1 for handling the sound effects in older Windows games that otherwise would have required a Creative sound card.
The real-time priority support within Wine is part of the overall push to improve the performance of WIne. The better .NET executable support is in dealing with a fallback mechanism.
All the Wine-Staging 1.7.40 details are outlined at Wine-Staging.com.
On top of the upstream Wine 1.7.40 work plus the many patches that the Wine-Staging tree has already been carrying, there's a few other new patches that were added over the past two weeks.
Wine-Staging 1.7.40 adds in EAX sound support, support for real-time priorities, and better handling of .NET executables.
The EAX sound support is done via software emulation with Wine and implements enough of EAX1 for handling the sound effects in older Windows games that otherwise would have required a Creative sound card.
The real-time priority support within Wine is part of the overall push to improve the performance of WIne. The better .NET executable support is in dealing with a fallback mechanism.
All the Wine-Staging 1.7.40 details are outlined at Wine-Staging.com.
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