Wine-Staging 1.7.48 Tackles More Direct3D Code, Other Changes
With Wine 1.7.48 having been delayed compared to its normal release cycle, the adjoining Wine-Staging update was also delayed but made it out this week.
The Wine-Staging 1.7.48 update isn't too huge over the other patches they've been carrying for a while like CSMT, various CUDA patches, etc. Some of the extra work added into Wine-Staging 1.7.48 include some more Direct3D stubs, improved GPU detection, using video memory for render targets when possible, and various other fixes.
More details on Wine-Staging 1.7.48 over at Wine-Staging.com.
The Wine-Staging 1.7.48 update isn't too huge over the other patches they've been carrying for a while like CSMT, various CUDA patches, etc. Some of the extra work added into Wine-Staging 1.7.48 include some more Direct3D stubs, improved GPU detection, using video memory for render targets when possible, and various other fixes.
More details on Wine-Staging 1.7.48 over at Wine-Staging.com.
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