Wine-Staging 2.0-RC2 Includes Support For DOOM On Linux

Written by Michael Larabel in WINE on 21 December 2016 at 01:00 PM EST. 22 Comments
WINE
Building off last week's Wine 2.0-RC2 milestone is now an updated Wine-Staging with various experimental/testing patches.

Wine-Staging 2.0-RC2 continues carrying a big patch-set of patches not yet integrated into mainline Wine, including D3D CSMT support. New to the Wine-Staging 2.0-RC2 is support for running id Software's Doom (2016) game!

As written about a few days ago, there's out-of-tree Wine code to support DOOM. Id Software recently dropped their use of the Denuvo anti-piracy component, which had been the main blocker for allowing DOOM to run on Wine. While Denuvo is now out of the way, there are some cryptography-related patches needed for allowing DOOM to run on Linux via Wine, which those out-of-tree patches cover. Those patches unfortunately won't land for mainline Wine 2.0 due to the code freeze, but they have landed in Wine-Staging plus a few other patches made the 2.0-RC2 release.

Unfortunately, the detailed Wine-Staging release announcements/notes are rare these days, but those wanting to dig through the latest staging patches can find them via their GitHub repository.
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Michael Larabel is the principal author of Phoronix.com and founded the site in 2004 with a focus on enriching the Linux hardware experience. Michael has written more than 20,000 articles covering the state of Linux hardware support, Linux performance, graphics drivers, and other topics. Michael is also the lead developer of the Phoronix Test Suite, Phoromatic, and OpenBenchmarking.org automated benchmarking software. He can be followed via Twitter, LinkedIn, or contacted via MichaelLarabel.com.

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