Xoreos 0.0.3 Is Another Step Towards Re-Implementing BioWare's Aurora Engine
It's been a while since last having anything to report on Xoreos, but this week they're out with a new release. For those out of the loop, Xoreos is an open-source re-implementation of BioWare's proprietary Aurora Engine. With Xoreos the aim is to make it possible to power Neverwinter Nights and similar games off this GPLv3+ engine while still relying upon the game's assets.
The Xoreos 0.0.3 release brings a working script system for all targeted games, but there's still a lot of work to do on that end. Xoreos 0.0.3 also features support for reflective environment mapping in Neverwinter Nights and Knights of the Old Republic, and there are other changes too.
More details on this new open-source game engine release can be found via Xoreos on GitHub.
The Xoreos 0.0.3 release brings a working script system for all targeted games, but there's still a lot of work to do on that end. Xoreos 0.0.3 also features support for reflective environment mapping in Neverwinter Nights and Knights of the Old Republic, and there are other changes too.
More details on this new open-source game engine release can be found via Xoreos on GitHub.
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