Xoreos 0.0.3 Is Another Step Towards Re-Implementing BioWare's Aurora Engine

Written by Michael Larabel in Linux Gaming on 1 October 2015 at 08:32 AM EDT. 4 Comments
LINUX GAMING
It's been a while since last having anything to report on Xoreos, but this week they're out with a new release. For those out of the loop, Xoreos is an open-source re-implementation of BioWare's proprietary Aurora Engine. With Xoreos the aim is to make it possible to power Neverwinter Nights and similar games off this GPLv3+ engine while still relying upon the game's assets.

The Xoreos 0.0.3 release brings a working script system for all targeted games, but there's still a lot of work to do on that end. Xoreos 0.0.3 also features support for reflective environment mapping in Neverwinter Nights and Knights of the Old Republic, and there are other changes too.

More details on this new open-source game engine release can be found via Xoreos on GitHub.
Related News
About The Author
Michael Larabel

Michael Larabel is the principal author of Phoronix.com and founded the site in 2004 with a focus on enriching the Linux hardware experience. Michael has written more than 20,000 articles covering the state of Linux hardware support, Linux performance, graphics drivers, and other topics. Michael is also the lead developer of the Phoronix Test Suite, Phoromatic, and OpenBenchmarking.org automated benchmarking software. He can be followed via Twitter, LinkedIn, or contacted via MichaelLarabel.com.

Popular News This Week