Mesa News Archives
Primus: Client-Side GPU Offloading In 500 Lines Of Code

While PRIME offloading has finally materialized and will be set when X.Org Server 1.13 is released, a new client-side GPU offloading implementation has now surfaced. Primus is a small lightweight GPU offloading implementation written in about 500 lines of code.

3 September 2012 - Primus - 8 Comments
Mesa Will Not Support GL_ARB_compatibility

Intel OTC developers that generally have been providing most of the new OpenGL functionality within Mesa have shared their views this week that they will not be implementing the GL_ARB_compatibility extension within the open-source project.

31 August 2012 - GL_ARB_compatibility - 5 Comments
Mesa Set To Lose OpenVMS Support

Support for OpenVMS is set to be removed from Mesa due to lack of maintainership in four years and trimming out the OpenVMS can shave just over two thousand lines of code.

23 August 2012 - No More OpenVMS - 6 Comments
Marek Lands Radeon Gallium3D MSAA Changes

Marek Olšák, the prolific independent contributor to Mesa/Gallium3D and the open-source Radeon Linux graphics driver, has landed a number of commits today in Mesa pertaining to MSAA, a.k.a. multi-sample anti-aliasing for newer Radeon GPUs.

15 August 2012 - MSAA Work - 29 Comments
A Look At OpenGL ES 3.0: Lots Of Good Stuff

The OpenGL ES 3.0 specification was released earlier this week at SIGGRAPH 2012. The slides from the OpenGL ES BoF session have now surfaced with more perspective on this latest Khronos standard targeting OpenGL on mobile devices.

12 August 2012 - GLES 3.0 - 11 Comments
How To Help Improve, Develop Mesa Drivers

If you aren't satisfied with seeing Mesa lag far behind the latest OpenGL standard and come up short when in the areas of performance and features compared to some of the proprietary graphics drivers, they always welcome additional help.

7 August 2012 - Gallium3D - 22 Comments
OpenGL 4.3 Support Is A Ways Out In Mesa

While the OpenGL 4.3 specification was just released (along with OpenGL ES 3.0), there's already a beta NVIDIA Linux proprietary driver supporting this latest desktop graphics API from Khronos. AMD will also soon be released a Catalyst beta with the GL 4.3 / GLSL 4.30 support. However, the open-source Mesa support will still be a ways out.

6 August 2012 - A Look - 11 Comments
Linux Isn't Alone With OpenGL Driver Issues

While the open-source Linux graphics drivers may not be up to scratch with the proprietary Linux graphics drivers from NVIDIA and AMD in terms of features, power efficiency, and performance, Linux isn't the only operating system with less than desirable OpenGL drivers. I've been surprised by the OpenGL issues under OS X 10.8 "Mountain Lion" with the Retina MacBook Pro.

31 July 2012 - OS X Too - 8 Comments
Haiku Looks To Leverage More Of Mesa

Haiku OS, the open-source operating system that's a re-implementation of BeOS, is continuing to look at leveraging more of Mesa for its 3D/OpenGL rendering.

29 July 2012 - Haiku BeOS - 5 Comments
Mesa Support For OpenGL Core Contexts

There was exciting OpenGL 3/4 news yesterday for Mesa when it came to early but yet-to-be-merged support for OpenGL geometry shaders, but that's not all the new Mesa GL news this week. Patches were also published to provide support for OpenGL Core contexts for OpenGL 3.1 and newer.

28 July 2012 - OpenGL 3/4 - 5 Comments
The OpenGL Support State For Mesa 8.1

Mesa 8.1 is set to be released in August as a major six-month update to this important open-source user-space graphics driver stack. Here's a look at the OpenGL support level.

12 July 2012 - Mesa 8.1 - 26 Comments
Marek Files 22 Gallium3D / R600g Improvements

Just days after making a number of improvements to Mesa/Gallium3D, Marek is back this week so far with 22 patches to improve Gallium3D and specifically to benefit the AMD Radeon "R600g" graphics driver.

10 July 2012 - Commits - 10 Comments
Marek Works On OpenGL 4.0 Transform Feedback

Marek Olšák, the prolific independent contributor to Mesa/Gallium3D with a special interest in Radeon Gallium3D, has just published his latest patch work. This time around he's been working on the remaining transform feedback extensions from OpenGL 4.0.

5 July 2012 - New Features - 6 Comments
Mesa Does A Bit More Of OpenGL 4

Patches emerged last week for supporting the GL_ARB_base_instance OpenGL extension within Mesa and Gallium3D's Mesa state tracker. This OpenGL extension was only conceived last year and became part of the specification with OpenGL 4.2.

18 June 2012 - GL_ARB_base_instance - 7 Comments

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