Mesa 17.3.3 is now available as the latest point release for the Mesa 17.3 stable series.
Mesa News Archives
2,398 Mesa open-source and Linux related news articles on Phoronix since 2006.
The experimental RadeonSI NIR back-end is taking a final step forward for Mesa 18.0.
The Dead Island open world survival horror action RPG game that's more than six years old should now work with Mesa's Gallium3D drivers.
With the flurry of Mesa development activity with Mesa 18.0 being branched in a few days, the RADV Radeon Vulkan driver picked up support for another extension.
The Mesa 18.0 feature freeze and release candidate will be issued in the days ahead.
Mesa 17.3.3 should be released later this week with nearly three dozen fixes over the previous Mesa 17.3 point release.
An independent open-source developer has announced "Advanced DRI Configurator" in what he's hoping could eventually replace DriConf for configuring Mesa parameters.
Igalia has sent out the fourth version of their patches for wiring in ARB_gl_spirv support into the Mesa OpenGL driver. This extension is the last main blocker from Intel having OpenGL 4.6 support and allows for SPIR-V ingestion support for better interoperability between OpenGL and Vulkan.
An Intel open-source developer has sent out a set of patches implementing the EGL ANDROID_blob_cache extension for Mesa.
Freedreno lead developer Rob Clark has landed initial support for texture tiling with Qualcomm Adreno A5xx graphics hardware.
The work on adding optional Meson build system support to the Linux graphics stack and other key open-source projects continues...
If you are still running with a pre-GCN AMD graphics card, a number of R600 Gallium3D commits landed in Mesa Git over night as well as an interesting patch series on the Mesa mailing list.
While Mesa 18.0 will premiere later this quarter as the first feature update of 2018, Mesa 17.3.2 is now available as the second bug-fix release for last quarter's Mesa 17.3 series.
The VC5 open-source Gallium3D driver designed to support the next generation of Broadcom VideoCore graphics hardware is onto rendering more triangles, at least with the hardware simulator.
Well known open-source AMD 3D driver developer Marek Olšák has published a set of new patches featuring his latest optimization work: 32-bit GPU pointers.
The open-source Mesa RADV Vulkan driver, RADV, now has patches for supporting VK_ANDROID_native_buffer.
For those of you riding the Mesa 17.3 stable train, the second point release is expected for release this weekend with many fixes.
Broadcom open-source driver developer Eric Anholt has written his first status update on the VC5 driver activities of the new year.
Mario Kleiner's work on plumbing Mesa for handling 10-bit colors has landed in Mesa 17.4-dev Git.
During the recent holidays when running light on benchmarks to run, I was toying around with LLVMpipe in not having run this LLVM-accelerated software rasterizer in some time. I also ran some fresh tests of Intel's OpenSWR OpenGL software rasterizer that has also been living within Mesa.
For those wondering Mesa's rate of change last year while adding in many OpenGL 4.5~4.6 features, a lot of Vulkan driver activity, countless performance optimizations, and the plethora of other work that took place in 2017, here are some numbers.
Well known open-source AMD driver developer Marek Olšák has taken to some Christmas day hacking on Mesa with a significant performance improvement for AMD APU owners and those who care about glxgears.
Rob Clark of the Freedreno project has landed his context priority patches in Mesa that originate from this past October.
Andres Rodriguez, one of Valve's Linux GPU driver developers, has sent out his latest 22 patches for enabling semaphores support (GL_EXT_semaphore) within the RadeonSI driver.
For those still riding the older Mesa 17.2 series rather than the current Mesa 17.3 series that saw its v17.3.1 update this week, v17.2.8 is now available.
Mesa 17.3.1 has been released today as the first point release to Mesa 17.3, the Q4'2017 feature update to Mesa.
Andres Gomez of Igalia has posted the initial schedule for getting to the Mesa 18.0 release next quarter.
Mesa 17.3.1 is on track to be released this week as the first point release to this quarter's Mesa 17.3 feature release.
The libdrm Mesa DRM library that principally sits as the interface between Mesa and the kernel Direct Rendering Manager drivers is out with a big update.
The latest OpenGL extension added to Mesa by Intel developers is the rather new EXT_disjoint_timer_query.
Emil Velikov of Collabora has announced the release today of Mesa 17.2.7 as the latest point release for this older stable branch of Mesa.
AMD open-source developer Nicolai Hähnle has spent the past few months working on the ARB_gl_spirv extension as mandated by OpenGL 4.6. Some of the prep work for supporting that extension has landed in Mesa 17.4-dev Git.
This week has started off to being another busy time in Mesa Git just ahead of the holidays.
Broadcom developer Eric Anholt has offered an update on the state of the VC5 Gallium3D driver for OpenGL support as well as the work being done on the "BCMV" Vulkan driver. Additionally, the VC4 Gallium3D driver for existing Raspberry Pi devices continues to get better.
Delays pushed back the Mesa 17.3 release from November, but this quarterly update to the Mesa 3D graphics stack is now available for users.
The past few weeks Intel developers working on their Mesa open-source graphics driver have been working on the ARB_get_program_binary OpenGL extension so it actually works for applications wanting to use this extension to retrieve a compiled shader/program by the driver.
Last month Red Hat developer David Airlie landed shader image support and other GL4 extension work for the R600 Gallium3D driver that is used for older, pre-GCN AMD graphics processors. For those still relying upon these aging GPUs, David Airlie is continuing with improvements on R600g this month.
It's always great waking up to new features landing in Mesa Git.
Jason Ekstrand of Intel has landed nearly 50 changes to the SPIR-V and Vulkan driver code in Mesa 17.4-dev Git.
Mesa 17.3 is having a tough time getting out the door with now being up to a sixth release candidate, but the official release is now expected this week.
With 2017 slowly drawing to a close, here's a look back at the most-viewed Mesa news on Phoronix this year.
After recently getting some older Radeon GPUs to OpenGL 4.2 with new R600g patches and making other improvements to R600g, David Airlie has now sent out a set of patches for getting compute shaders and GLSL 4.30 working for some older pre-GCN GPUs with the R600 Gallium3D driver.
Earlier this month Intel open-source developers posted their patches for implementing OpenGL's ARB_get_program_binary extension, which basically allows games/applications to get and set their own compiled programs. This work has now been revised and extended to also support the Gallium3D drivers.
When Ilia Mirkin isn't busy being one of the key contributors to the open-source NVIDIA "Nouveau" driver stack, he's often working on the Freedreno driver stack for the open-source Qualcomm Adreno support.
While the release of the belated Mesa 17.3 is imminent, Mesa 17.2.6 is now available as the current latest stable release.
Making the rounds this weekend online as a "new" ARM Mali open-source driver is what we wrote about back in June as A New Mali-400 Open-Source Graphics Driver Is In Development.
Topi Pohjolainen of Intel has been working on adding proper FP16/half-precision support to Mesa's GLSL code.
Building off the work by Mario Kleiner, AMD developer Marek Olšák has been working on 10-bit color visual support within Mesa/Gallium3D.
While Mesa 17.3 is imminent and should be released as stable within the next few days, Mesa 17.2.6 is being prepped for release as the current point release.
Marek Olšák's latest project has been adding support for multi-context applications to the Gallium3D Heads-Up Display (HUD).
2398 Mesa news articles published on Phoronix.