The Mesa 17.3 release game is in overtime but it should be wrapping up in the days ahead.
Mesa News Archives
2,398 Mesa open-source and Linux related news articles on Phoronix since 2006.
The Freedreno Gallium3D driver that provides reverse-engineered OpenGL support for Qualcomm Adreno graphics processors is able to handle quite a bit of OpenGL 4.
It's an exciting day for open-source Radeon Linux users today as besides the AMDGPU DC pull request (albeit still unmerged as of writing), Radeon VCN encoding support has landed in Mesa Git.
As a follow-up to OpenGL 4.2 Support Could Soon Land For AMD Cayman GPUs On R600g, the patches have landed in Mesa 17.4-dev Git! Plus other R600g patches are on the mailing list for review.
Intel developers have seen their MESA_program_binary_formats extension added to the official OpenGL registry.
Spanish development outfit Igalia has posted their initial work on wiring up the OpenGL 4.6 ARB_gl_spirv and ARB_spirv_extensions into core Mesa and the i965 OpenGL driver.
Eric Anholt at Broadcom has continued his spree of bringing up the next-gen VC5 Linux graphics driver stack while also continuing to maintain and improve upon the VC4 driver most commonly associated as being the open-source GPU driver option for the Raspberry Pi.
David Airlie is looking to land OpenGL image support in the R600 Gallium3D driver that would be enabled for Radeon HD 5000 "Evergreen" GPUs and newer. For the HD 6900 "Cayman" GPUs, this would be the last step taking it to exposing OpenGL 4.2 compliance.
Emil Velikov of Collabora has just announced the fourth weekly release candidate of the upcoming Mesa 17.3.
Longtime Intel open-source graphics driver developer Ian Romanick has posted his initial set of patches for what he calls "the first of the real SPIR-V work."
The fifth point release to Mesa 17.2 is now available with the latest fixes while the Mesa 17.3 official release is imminent.
The Intel i965 Mesa OpenGL driver has restored support for the SuperTuxKart open-source Tux-themed racing game.
We are just one week into November and already there are a number of patches volleyed onto the mailing list for continuing to optimize the RADV open-source Radeon Vulkan driver.
Broadcom's Eric Anholt has remained busy in bringing up the VC5 Gallium3D driver.
Mesa 17.3 RC3 is now available as the third weekly release candidate for this quarterly installment to Mesa 3D that will likely be released as stable within the next week or two.
The latest extension onboarding for Mesa is wiring in ARB_context_flush_control support.
In between hacking on the RADV Vulkan driver, managing DRM-Next, and his other activities at Red Hat, David Airlie has now sent landed some improvements to the aging R600 Gallium3D driver and more improvements are on the way.
Andres Rodriguez of Valve has posted a set of 17 patches for implementing the OpenGL GL_EXT_semaphore extension within Mesa and wired through for RadeonSI.
The Etnaviv open-source driver stack providing reverse-engineered Vivante Linux graphics driver support continues on its feature streak.
The developers behind the open-source, reverse-engineered Etnaviv KMS+Gallium3D driver stack for Vivante graphics support have been very busy recently.
Eric Anholt of Broadcom has continued bringing up the VC5 Gallium3D driver for supporting the company's next-generation graphics hardware that is much improved over the VC4 hardware found in the Raspberry Pi SBCs to date.
Mesa 17.2.4 is now available as the newest stable release of Mesa 3D while Mesa 17.3 is up to its second release candidate.
It was just days ago that the Etnaviv Gallium3D driver made it to OpenGL 2.0 while now it's reached the OpenGL 2.1 threshold.
There's been a theme recently with the open-source graphics drivers of working on priority scheduling support from AMDGPU priority scheduling for VR use-cases and tied into RADV to Intel also allowing context priority support that in turn is exposed through EGL. The Freedreno driver has also been working on a context priority implementation.
Mesa's support for the OpenGL KHR_no_error extension is now treated as "done" for all drivers.
Next month's Mesa 17.3 release won't have OpenGL 4.6 that debuted this summer, but they are getting close to supporting this latest version of the OpenGL graphics API.
With Mesa 17.3 having been branched yesterday and the first release candidate issued for this quarterly feature update, here's a look at some of the development numbers for this Q4'17 Mesa update.
Well known open-source AMD graphics driver developer Marek Olšák has sent out patches offering ARB_compatibility support with OpenGL 3.1.
Mesa 17.3 has been branched ahead of its expected stable debut in mid-to-late November.
Intel's Jordan Justen has sent out his third revision to the recently renewed patches for allowing an OpenGL on-disk shader cache for the "i965" Mesa driver.
With the Mesa 17.3 branching being imminent, it's a very busy week for open-source graphics driver developers from all the major organizations as they try to land their last-minute improvements for this next quarterly and final Mesa stable update for 2017.
Landing in Mesa Git this morning ahead of the imminent 17.3 branching is support for OpenGL occlusion queries.
With Mesa 17.3 expected to be branched this weekend and this marking the end of feature development for this last stable Mesa series of 2017, the RADV Radeon Vulkan drivers in particular have been busy landing a lot of last minute code.
Mesa 17.2.3 is now available as the latest bi-weekly update for this current stable driver series.
The Etnaviv Gallium3D driver that provides reverse-engineered, open-source graphics support for Vivante graphics hardware is almost to exposing OpenGL 2.0.
At the end of September initial Meson support landed in Mesa while hitting 17.3-devel Git now is support for more of the Mesa drivers under this new build system.
Feature development for Mesa 17.3 will be over soon in order to get this quarterly update to Mesa3D shipping next month.
The initial "VC5" Gallium3D driver for next-generation Broadcom graphics hardware has been merged into mainline Mesa.
Now being into Q4, I've been meaning to run some fresh Mesa Git development statistics to see how this year is pacing for this important piece of the open-source graphics ecosystem and Linux desktop.
The new OpenGL extension MESA_tile_raster_order proposed by Eric Anholt at Broadcom has now been merged to the Khronos registry.
For fans of the 2012 video game Spec Ops: The Line that was brought to Linux in 2015, this Unreal Engine 3 powered title should run faster with the newest Mesa.
It's not yet merged to mainline Mesa, but Eric Anholt of Broadcom has spent the past week wiring up more of the OpenGL functionality for the in-development VC5 driver stack for the next-generation Broadcom graphics hardware.
Rejoice as S3TC (S3 Texture Compression) support now resides within Mesa Git following its patent expiry on Monday.
As expected, Mesa 17.2.2 was released today by Igalia's Juan Suarez Romero.
As mentioned last week, the S3TC patent has now expired. With the S3 Texture Compression no longer encumbered by a patent, support for it is being added to mainline Mesa.
For those not comfortable riding Mesa Git, Mesa 17.2.2 is set to be released early next week as the newest stable update for the open-source 3D graphics driver stack.
For fans of the Outlast first-person survival horror game that was released in 2013 and brought to Linux in 2015, you may get better performance now if using the Mesa drivers thanks to the OpenGL threading being flipped on.
Landing in Mesa 17.3-dev Git yesterday is initial support for the Meson build system! Initially, this Meson build support just works for the Intel ANV and Radeon RADV Vulkan drivers.
Mesa 17.1.10 just hit the wire and is the last planned update for the Mesa 17.1 series.
J.A. Suarez Romero of Igalia is preparing Mesa 17.1.10 as the final point release for the Mesa 17.1 release stream.
2398 Mesa news articles published on Phoronix.