It was just last June that Eric Anholt left Intel for Broadcom to focus on creating the Broadcom VC4 open-source graphics driver stack for the Raspberry Pi to have a new DRM/KMS driver and a Gallium3D driver. In less than one year, he's made a lot of progress.
Intel developers are in the process of landing their GLSL shader cache into mainline Mesa.
NIR, the new IR for Mesa that's better than the status quo (GLSL IR), has finally landed inside mainline Mesa.
For those users relying upon stable Mesa point releases rather than Mesa Git master, kicking off this week are the release of Mesa 10.4.2 and Mesa 10.3.7.
Axel Davy has unleashed a big set of patches to improve the Gallium Nine state tracker that provides the experimental Direct3D 9.0 support on Linux.
For those getting back into Mesa/Gallium3D driver testing from Git following the holidays, Marek Olšák published another big set of patches this weekend.
Mesa 3D in 2014 saw slightly more commits this year than the previous two years. However, Mesa didn't see much in the way of new active contributors this year.
Emil Velikov has announced new point releases in the Mesa 10.3 and Mesa 10.4 series in getting ready new open-source graphics drivers for 2015.
Mesa made a heck of a lot of progress this year for advancing the state of open-source Linux graphics drivers.
The Freedreno Gallium3D driver's support for the Adreno A4xx hardware is taking shape and beginning to work for GL rendering on this latest-generation Qualcomm graphics hardware.
Posted to the Mesa mailing list this week was a set of 123 patches that reintroduces NIR as a new IR for Mesa.
Beyond the VC4 Gallium3D work yesterday landing in Mesa that led to this Raspberry Pi graphics driver potentially running much faster, DMA-BUF support was also added.
Eric Anholt, the lead developer developer behind the Broadcom VC4 Mesa/Gallium3D driver stack for supporting the Raspberry Pi, has announced a new performance achievement.
After a one day week delay due to older drivers/GPUs breaking on the newer Mesa code, Mesa 10.4 was officially released this Sunday morning.
With being early on in the Mesa 10.5 development cycle, Intel developers have gone ahead and merged their initial Skylake support branch into Mesa Git master.
The release of Mesa 10.4 is being dragged out by a few days due to a regression affecting older GPUs/drivers that causes this new Mesa version to be in bad shape. Hopefully by the end of this coming week though, Mesa 10.4.0 will be christened.
Last week I ran benchmarks showing Intel HD Graphics having some changes with Mesa 10.5-devel Git and improvements with the AMD Gallium3D drivers. Rounding out the Mesa Git master tests, here's some tests with the open-source NVIDIA graphics performance via Nouveau.
Mesa 10.4 is being released as soon as next week and continuing in usual tradition this new version brings a lot of exciting changes for users of the open-source Linux hardware graphics drivers.
Emil Velikov has released the third weekly release candidate to Mesa 10.4 that's expected to be officially released in December.
Emil Velikov has announced the first release candidate for the upcoming Mesa 10.4 release.
Those with Qualcomm Adreno A4xx series graphics hardware, the open-source 3D support is coming along nicely.
Mesa 10.4 was branched from Git master this weekend and that means the next Mesa release features only OpenGL 3.3 compliance and not OpenGL 4.0~4.2 as many had hoped.
For conservative users sticking to the Mesa 10.3.x stable series until Mesa 10.4 is christened in December, the 10.3.3 release is out. While there's many fixes, an overwhelming majority of them are related to Freedreno, the reverse-engineered Qualcomm Adreno graphics driver.
Marek Olšák this week volleyed a controversial proposal to effectively knock off the EGL state tracker for Gallium3D drivers.
Open-source developers have been working on pushing the Direct3D 9 state tracker into mainline Mesa that would allow patched copies of Wine to natively use this D3D9 support for speeding up the process of running various Windows games on Linux.
Kristian Høgsberg has published a new patch-set but it's not for Wayland, it's for the Intel Mesa driver.
While there hasn't been much to report on lately with regard to major OpenGL 4.x advancements, the OpenGL 4.0+ support is still being worked on by the open-source developers wishing to expose GL4 compliance within the Intel, Radeon, and Nouveau Linux graphics drivers, among other potential Mesa/Gallium3D drivers.
Timothy Arceri who previously crowd-funded work to add new GL extensions to Mesa and did so successfully multiple times has now written a new blog post on the topic of reducing the CPU usage in Mesa to potentially improve frame-rates.
For those living by stable Mesa releases rather than the exciting, bleeding-edge Mesa Git code for open-source Linux graphics drivers, Mesa 10.3.2 is available this Friday night.
The performance of the upcoming Mesa 10.4 might be better out-of-the-box for R600g and RadeonSI Gallium3D driver users if a new patch is accepted to re-enable HyperZ by default.
879 Mesa news articles published on Phoronix.