Standards News Archives
The Khronos Group has published the 30th revision of SPIR-V, the intermediate representation at the heart of the new Vulkan graphics API and OpenCL 2.1 compute API.
13 April 2015 - SPIR-V r30 - 5 Comments
There's hope that next week we might learn some new details about SPIR-V and Vulkan than what already has been made public over the past month.
7 April 2015 - SPIR-V + Vulkan - 2 Comments
The Vulkan, SPIR-V, and OpenCL 2.1 slides from last week's GPU Tech Conference are now online.
26 March 2015 - Khronos Updates @ GTC - 29 Comments
Version 0.11 of POCL -- originally known as Portable OpenCL and since renamed to the Portable Computing Language -- is now available for running OpenCL on the CPU in an open-source environment.
16 March 2015 - Android, MIPS & More
Given this week's release of HHVM 3.6 I decided to run some new performance comparison tests of PHP vs. HHVM.
13 March 2015 - PHP vs. HHVM - 22 Comments
Beyond posting their OpenCL 2.1 technical overview session to YouTube, the Khronos Group has now uploaded their Vulkan and SPIR-V question and answer session too for those wishing to learn more about this new graphics API and graphics/compute intermediate representation.
12 March 2015 - SPIR-V + VULKAN - 13 Comments
For those wishing to learn more about the OpenCL 2.1 specification unveiled last week by The Khronos Group at GDC15 alongside Vulkan and SPIR-V, their presentation is now public.
12 March 2015 - OpenCL 2.1 - 3 Comments
Time sure seems to fly by: OpenGL 4.0 turned five years old today. The sad part is that Mesa still doesn't fully implement the GL 4.0 specification.
11 March 2015 - OpenGL 4 - 76 Comments
For those wishing to learn more about The Khronos Group's work on Vulkan, SPIR-V, and OpenCL 2.1, their presentations and videos are now available.
5 March 2015 - Khronos - 55 Comments
GLAVE is a debug tool that LunarG has been working on to help in debugging the new Vulkan API.
5 March 2015 - GLAVE Debugging - 5 Comments
In continuation to the article this morning on Khronos announcing OpenCL 2.1, the Vulkan graphics API, and SPIR-V, a provisional specification on SPIR-V is now available for interested developers.
3 March 2015 - SPIR-V - 5 Comments
As a follow-up to last week's "Vulkan" trademark by the Khronos Group and mulling it over this weekend, I've now been able to confirm with two independent entities that Vulkan is indeed the next-gen graphics API designed as the successor to OpenGL for high performance 2D/3D graphics.
2 March 2015 - Vulkan API - 46 Comments
I'm still working on any sort of possible confirmation from the Khronos Group and other OpenGL stakeholders whether Vulkan is the name of the next-generation OpenGL API, but alas, on the weekend and being just a few days before the announcement, nothing has been confirmed.
1 March 2015 - VULKAN - 60 Comments
The Khronos Group filed a trademark request earlier this month with the USPTO over the name Vulkan as it pertains to drawing 2D/3D graphics... Vulkan might be the name of the next-generation OpenGL specification due to be announced next week.
28 February 2015 - Vulkan - 50 Comments
The HTTP/2 and HPACK specifications have been formally approved by the IESG.
18 February 2015 - HTTP 2.0 - 8 Comments
Earlier this month a GDC 2015 session was listed for showing off "glNext", the next-generation OpenGL. This major advancement for a cross-platform, multi-purpose graphics API is going to be presented by Valve, Epic Games, Unity, and the Khronos Group, among others. Besides the GDC session for glNext, on the same day they'll be having a separate event about this new API.
16 February 2015 - glNext - 45 Comments
For those that missed it, VESA published the Embedded DisplayPort 1.4a specification this week. This new version has VESA Display Stream Compression and will support laptop panels up to 8K.
11 February 2015 - eDP 1.4a - 19 Comments
To no huge surprise, the next-generation OpenGL standard will be shown off next month at GDC 2015.
2 February 2015 - glNext - 72 Comments
Since last year the Khronos Group and their partners have been busy working on "OpenGL-Next" as the first huge overhaul to the OpenGL API and designed to compete with AMD's Mantle, Microsoft DirectX 12, and Apple's Metal. They're still working towards this new API but they need your help.
16 January 2015 - OpenGL Survey
Lua 5.3 was released today with a variety of new features for this lightweight scripting language.
12 January 2015 - Lua 5.3 - 6 Comments
Latest Articles & Reviews
Latest Linux News
Most Viewed News This Week