One of my "hobbies" when news is light and there isn't any fun/new/exciting hardware keeping me busy on a given weekend is checking out the various Vulkan projects on GitHub. It's been great seeing all of the independent graphics renderers/engines being tried by different individuals, tons of different Vulkan samples, and a lot of other innovative projects around Vulkan, many of which I've written about in the past few months on Phoronix. One of the projects I see being regularly updated when checking on weekends and haven't written about yet is LLGL, the Low-Level Graphics Library.
The past week or two in our forums and elsewhere there's been a lot of comments about Khronos' conformance testing for OpenGL 4.4/4.5 with the Mesa drivers finally reaching that point, concern over Khronos' fees being prohibitive for open-source projects (particularly in cases like Nouveau where it's community driven without a main corporate backer), and some FUD related to this matter. I've now received some clarification from The Khronos Group to lay these concerns to rest.
The Khronos Group, the organization behind OpenGL, Vulkan, and other industry standards, is expanding their footprint when it comes to new neural network initiatives.
During past Khronos press briefings about OpenGL/Vulkan and in other communications, while Vulkan is the organization's big graphics API focus, it was implied during these conversations that OpenGL would continue to march to its own beat and evolve as needed. While OpenGL continues to be significantly used by cross-platform graphics application/game developers, it turns out there might not be a new official version for a long time - if ever.
Using short PGP key IDs is proving to be insecure with real attacks having started this summer.
For those looking to make use of OpenGL from Python, the ModernGL project aims to provide better GL bindings for the language.
The Khronos Group has now uploaded all of their session videos from last week's SIGGRAPH 2016 conference to YouTube.
Yesterday were The Khronos Group sessions at SIGGRAPH 2016. I already covered the OpenCL session while now here are my notes from the OpenGL/Vulkan BoF along with the presentation material.
There was an OpenCL BoF during the Khronos Group day at SIGGRAPH 2016. At this session yesterday they did comment on OpenCL roadmap discussions taking place.
If you have the next few hours to spare, The Khronos Group sessions from SIGGRAPH 2016 in Anaheim are being livestreamed.
Today is the Khronos day at SIGGRAPH 2016 with several announcements being expected.
SIGGRAPH 2016 kicks off today in Anaheim, California! It will hopefully be an interesting week with news excepted from the likes of The Khronos Group and others.
Many have hypothesized in the past about implementing full OpenGL for graphics over OpenCL -- or now, implementing OpenGL directly over Vulkan -- while Glare Technologies with their Indigo renderer appears to be one of the first renderers to achieve 100% GPU rendering over OpenCL.
Next week is SIGGRAPH while taking place now in Anaheim, California is the Web3D Conference. From this conference focused around 3D graphics for the web, the glTF 1.0.1 specification was released and more.
There is less than two weeks to go until SIGGRAPH 2016 kicks off in Anaheim, California.
The Vulkan DevDay UK event happened at the end of May in Cambridge while now the slides are available.
Yet again with today's GeForce GTX 1080 Linux review there were multiple people asking "why XYZ Linux game wasn't tested", a recurring topic now over the past several years.
The HSA Foundation today announced version 1.1 of the Heterogeneous System Architecture.
Taking place last month in Vienna was the International Workshop on OpenCL (IWOCL) where much could be learned about this open computing language specification from The Khronos Group.
Neil Trevett, President of The Khronos Group, presented at the International Workshop on OpenCL (IWOCL) last month in Vienna about the state of the union for OpenCL.
The Khronos Group announced the release this Monday morning of the OpenVX 1.1 specification for computer vision acceleration.
Eve is short for the Efficient Video Encoder and reportedly offers much better results than existing video encoders for Google's VP9 format.
This week the Khronos Group released the provisional specification of OpenCL 2.2 and SPIR-V 1.1 while today from the Aviation Electronics Europe in Munich they announced the release of he OpenGL SC 2.0 specification.
The Khronos Group today announced the provisional specification of OpenCL 2.2 with OpenCL C++ kernel language support. The provisional specifications include OpenCL 2.2, SYCL 2.2, and SPIR-V 1.1.
CG Internals has released version 2.0 of glbinding, the cross-platform, open-source C++ binding to the OpenGL API.
The interesting slides from this month's Game Developers Conference (GDC) are now available online.
VESA has published the DisplayPort 1.4 standard version today.
With many Phoronix readers being curious about reverse-engineering graphics drivers for open-source enablement, along the same lines you may also be curious about how reverse-engineering is done with video formats / video decoding by multimedia applications.
The Video Electronics Standards Association announced Display Stream Compression 1.2 today as the newest DSC standard.
Zlib is likely the most widely-used data compression library on open-source systems, but it's now at great risk of becoming obsoleted by more modern codecs for data compression.
129 Standards news articles published on Phoronix.