Valve just pushed down a big Steam client update that has a number of Linux improvements along with other general improvements.
Valve News Archives
658 Valve open-source and Linux related news articles on Phoronix since 2007.
The Leadwerks game engine is now available in an experimental form on Steam.
With the start of a new month comes updates to Steam's hardware/software survey by those running this multi-platform gaming software.
Two months ago I wrote about Steam having 500+ Linux games while now to start off August they have crossed the 600 game threshold.
Valve has pushed another update out to SteamOS, with this time around there being benefits to fans of the XBMC multimedia software.
Valve has been poaching Linux developers for years and there's no sign of them slowing down, but in fact are still hiring.
Valve pushed down the SteamOS update 123 to their Alchemist Beta channel this week.
For those that do their gaming primarily on the weekends, Valve has a new SteamOS "Alchemist Beta" out this morning.
Scott Ludwig of Valve shared some details this weekend about a new release of the Steam Runtime SDK they're working towards to improve the Linux gaming experience.
For those wishing to support Valve and their partners for bringing over 500 games to Steam on Linux along with working on SteamOS and other improvements to the Linux stack like VOGL, better graphics drivers, etc, here's the perfect opportunity to show Valve your appreciation with their annual summer sale.
First of all, Rich Geldreich has left Valve. Geldreich was involved with Valve's OpenGL and Linux efforts and has spoken at Steam Dev Days, GDC, SIGGRAPH, and other conferences along with contributed to some open-source projects.
An optimized version of the XBMC media center software is under development for Valve's SteamOS living room gaming Linux distribution.
After writing about the many problems with OpenGL, Valve's Rich Geldreich has written a new blog post about his perspective on the different major Linux drivers.
Valve has pushed out their latest build of the SteamOS Alchemist Linux gaming operating system.
Valve issued an updated Steam Linux client this week and it's landing heavy with many new features and other changes.
The Steam Hardware Survey has been updated to reflect the April 2014 numbers. Last month, there were slightly more reported Linux users running Steam to obtain the latest Linux games.
Thanks to changes being made to the Steam Linux client, it looks like we might be closer to being able to deliver more often benchmarks of Steam Linux games.
Valve's VOGL OpenGL debugger is being ported to run on Microsoft Windows. Besides the work on making the open-source debugger for game developers to work on non-Linux platforms, VOGL also is receiving some other interesting work.
Valve has rolled out another updated version of Steam for Linux gamers.
Valve developers have gone out of their way to ensure that the VOGL OpenGL debugger for Linux works with Unreal Engine 4.
While the voglperf code has been public for some time within Git, the first initial release of Voglperf was tagged on Tuesday evening by a Valve developer.
Valve has come a long way in the past two years over the past two years with the introduction of Steam for Linux, porting of their games to Linux, the introduction of SteamOS, pushing of other game publishers to Linux, open-sourcing some game components, and much more.
Valve has announced the latest version of the SteamOS "Alchemist" Beta with their update 96 release.
Rich Geldreich has shared some screenshots of their VOGL OpenGL debugger in action when debugging an OpenGL problem with Xonotic.
For those not out at the Game Developer's Conference in San Francisco, Valve has updated their VOGL OpenGL debugger.
Valve has fixed an issue with middle-ware used by Portal 2 so that on Linux users can now have SELinux enabled.
Valve's VOGL OpenGL debugger for Linux that was publicly open-sourced this week is quickly attracting interest by Linux game developers and is already starting to thrive as an open-source project.
A few days ago Valve open-sourced their Direct3D to OpenGL translation layer. While there was some hope that it would benefit Wine, that doesn't appear to be the case.
One week ahead of the Game Developers Conference, Valve has a new Steam Controller.
Back at the Steam Dev Days in January, Valve Software talked up their VOGL Linux OpenGL debugger for game developers and they announced it would be open-source. As of tonight, that code is now publicly available as Valve's latest open-source software project.
With Valve's Source Engine originally just targeting Direct3D, when initially porting their games to Linux and OS X they relied upon a hand-made Direct3D to OpenGL translation layer. In potentially assisting other game developers, Valve Software has now opened up this graphics translation layer.
Valve's Gabe Newell did a Reddit "Ask Me Anything" where several Linux questions were posed.
According to the latest figures published by Valve for their "Steam Hardware Survey", they put the percent of Linux gamers on Steam at 1.30%.
For those that haven't fired up their Steam Linux client in the past few hours, Portal 2 is finally available!
I was notified by a Valve Linux team member today that they have some new code out that should help in automating Steam Linux game benchmarks.
Valve has put down another Steam client update, which includes many Linux-specific changes and more features for SteamOS.
Valve has pushed out SteamOS update 89 along with updates today to the SteamOS Alchemist beta.
As some more Linux gaming news out of Valve besides the SteamOS beta update and their VR API code is the videos from last month's "Steam Dev Days" developer conference are now uploaded to the Internet and publicly accessible.
Besides opening up the Steamworks VR API code, Valve has also made public another update to the SteamOS 1.0 "Alchemist" Linux distribution that's still in beta.
Valve has opened up their Steamworks virtual reality (VR) API and posted the code to GitHub.
Since last month Valve has been giving away free access to all their games on Steam to Debian developers. That program has now been expanded and Valve's free Linux games will also be made available to Ubuntu developers.
Another Valve Steam Linux client update this week fixes an audio error within Steam's Big Picture Mode but it mostly focuses upon in-home streaming improvements.
Valve's latest addition to SteamOS -- their Linux-based gaming OS -- is Steam Music, a nice way to play audio in the background while running any Steam games.
With the start of a new month comes some new statistics out of Valve's Steam Hardware/Software Survey that concerns Linux gamers.
For helping out their Steam Controller with SteamOS, a Valve engineer along with Greg Kroah-Hartman have improved the Linux kernel's XPad driver with a series of patches that will be queued up for mainlining.
With the end of the month comes a recap of the top articles on Phoronix this month. In January on Phoronix there were 39 featued articles and 318 news items / shorter articles!
Valve will be making all of their games -- past, present, and future -- available for free to Debian Linux developers.
Valve's VOGL OpenGL debugger/tracer for Linux will be completely open-source and they will welcome community contributions to this tool aimed at Linux game developers.
Valve has issued a call for help to OpenGL game developers, or really anyone who can provide some interesting OpenGL traces, to help test their new tracer/debugger software for Linux.
As a follow-up to Steam Dev Days Is Off To A Great Start, Valve's new OpenGL debugger is looking great! Here's some more details.
658 Valve news articles published on Phoronix.