Valve News Archives


658 Valve open-source and Linux related news articles on Phoronix since 2007.

Valve's Steam July 2020 Numbers Point To A Small Dip For Linux

While some platforms like Netmarketshare have reported increases month-over-month for Linux desktop usage, that doesn't appear to be translating similarly to the Linux gaming market-share, or at least not at the rate Steam is growing on Windows and macOS. Valve has just published their July 2020 numbers that are part of the Steam Survey.

1 August 2020 - July 2020 On Steam - 30 Comments
Futex2 Proposed In Latest Effort For Linux Kernel Optimization That Can Benefit Gamers

Last year Valve in cooperation with consulting firm Collabora published their work on extending the futex system call for more optimal thread pool synchronization with a means of waiting on any of several futexes. This kernel-level work paired with patched user-space for Wine/Proton allows better matching behavior on Windows. It's been months since hearing anything on Valve's futex effort while today a futex2 system call was published for discussion.

12 June 2020 - Futex2 System Call - 63 Comments
Steam Ironing Out Shader Pre-Caching For Helping Game Load Times, Stuttering

Valve developers have been working on Vulkan shader pre-caching with their latest Steam client betas to help in allowing Vulkan/SPIR-V shaders to compile ahead of time, letting them be pre-cached on disk to allow for quicker game load times and any stuttering for games that otherwise would be compiling the shaders on-demand during gameplay, especially under Steam Play.

30 May 2020 - Vulkan Shader Pre-Caching - 16 Comments
Steam Audio SDK 2.0 Beta 18 Released

Valve has released a new beta version of Steam Audio, their featureful spatial audio solution for game engines like Unity and Unreal Engine. This new release brings expanded Android support and a number of new audio features.

22 April 2020 - Steam Audio SDK 2.0 Beta 18 - Add A Comment
Proton 4.11-11 Released With DXVK 1.5, Few Game Fixes

Just in time for those taking advantage of Valve's annual Steam Winter Sale, a new release of the Wine-based Proton software is now available that powers Steam Play for running Windows games generally very well on Linux.

19 December 2019 - Proton 4.11-11 - 4 Comments
Steam For Linux Beta Adds Experimental Namespaces/Containers Support

Longtime Linux game developer Timothee Besset has outlined the support introduced by Valve this week in their latest Steam Linux client beta for supporting Linux namespaces / containers. This experimental functionality may in the end provide better support for 32-bit compatibility as more Linux distributions focus solely on x86_64 packages, reducing some of the fragmentation/library conflicts between some Linux distributions and Steam, and other headaches currently plaguing the Steam Linux space.

10 November 2019 - Steam For Linux Containers - 60 Comments
Valve's SteamOS Compositor Has Begun Seeing Some Activity Recently

SteamOS Brewmaster hasn't seen any updates in a while (SteamOS 2.195 came out this summer with minor updates) though recently Valve's SteamOS Compositor GitHub repository did see some activity igniting hopes we could see a new release still this year... Well, it would be really great seeing a release re-based to Debian 10 "Buster" but any activity would be welcome even just pulling in all of their Linux graphics driver infrastructure updates they've funded in recent times.

23 October 2019 - SteamOS Compositor - 25 Comments
Steam Linux Usage Reportedly Ticks Up To 0.8% For August

Due to the US Labor Day holiday, Valve was slow in updating their monthly figures for their controversial Steam Survey of hardware/software data by polled users. At least for their initial batch of August numbers they are reporting a small increase in the Linux gaming population.

4 September 2019 - Steam Linux Marketshare - 21 Comments

658 Valve news articles published on Phoronix.