Just in time for the weekend Linux gamers, Valve has made available a Proton beta update channel for testing out the latest enhancements for their fork of Wine that also bundles in DXVK for accelerated D3D11-over-Vulkan and other performance/compatibility enhancements to optimize the Linux gaming experience.
Valve News Archives
656 Valve open-source and Linux related news articles on Phoronix since 2007.
Valve has today announced a new version of Steam Play that allows Linux gamers to enjoy Windows games on Linux via their new Wine-based Proton project.
It looks like Valve could be prepping to finally ship a 64-bit Steam client, possibly coinciding with their long talked about Steam UI/UX overhaul.
While back in May the reported Steam Linux use by Valve was at 0.57% and then dropped to 0.52% for June, over the course of July it took another step lower.
Valve has just sent out a press release about allowing attendees at PAX West in a few weeks will be able to play their forthcoming Artifact game, but more exciting is they plan to publicly release the game at the end of November.
Yesterday Valve released Vulkan support for Dota 2 on macOS. Indeed, this first major game relying upon MoltenVK for mapping Vulkan over the Apple Metal drivers is delivering performance gains.
Back when Vulkan for macOS/iOS was announced at the end of February thanks to the opening up of MoltenVK for mapping Vulkan atop Apple's Metal graphics API, Valve announced they would be bringing Dota 2 on Vulkan to Mac. Today that milestone has finally been reached.
The first of two new Steam Apps for mobile devices is now available.
Valve has just announced they are rolling out some new Steam Apps in the coming weeks for Android and iOS mobile devices.
If you happen to have a Switch Pro controller for Nintendo's Switch gaming system, it's now natively supported by Steam.
With the start of a new month comes the usual updated usage statistics for Valve's Steam gaming service, which for the past month represents an increase in Linux gamers.
While still hoping to see their new Artifact game this year, it seems Valve is serious after all about getting back into the gaming spirit. News coming out this weekend is that Valve has acquired the Campo Santo game studio and its developers will be joining Valve.
In wake of recent privacy scandals in the tech world, Valve is now offering new privacy settings for Steam users.
While there was a lot of hoopla recently about Valve removing the "Steam Machines" link from their main navigation on their website, Valve's Pierre-Loup Griffais has written a public post to reaffirm the company's commitment to Linux and SteamOS.
With the start of a new month comes the latest figures from Valve about the OS marketshare on Steam.
A few days back we wrote about Valve to open-source their Steam networking sockets library and now that source code release has occurred.
Valve is preparing to make another significant open-source code contribution in the very near future.
Valve released a new SteamVR update for Linux gamers last night and while there are just two Linux-specific changes, both of them are high impact.
Right now to make most use of the Steam Controller on Linux you need to be using the Steam client while there have been independent user-space programs like SC-Controller to enable Steam Controller functionality without the Steam client running. A new and independent effort is a Linux kernel driver for the Steam Controller.
Valve has made available a new Steam client beta that this time around has some interesting updates on the input side.
As part of his ongoing contract work for improving virtual reality head-mounted display (VR HMD) support on the Linux desktop, now that his DRM leasing and other X.Org Server / kernel level work is getting in order, Keith Packard sent out a set of patches implementing direct display extensions for Mesa's Radeon RADV and Intel ANV Vulkan drivers.
Valve has added support for the AMD/GPUOpen TrueAudio Next within the latest beta of SteamAudio 2.0.
Valve has onboarded another open-source Linux graphics driver developer.
At least on a percentage basis, the Steam Linux marketshare grew slightly for January 2018.
Andres Rodriguez working for Valve as part of their Linux graphics driver team has begun landing his work around OpenGL semaphores for Mesa/Gallium3D and following through with the necessary bits for RadeonSI with the EXT_semaphore work being needed by SteamVR.
At the same time as adding HiDPI monitor support for Windows 10, Valve has added a "2X-scaling mode" for the Steam client to satisfy modern high resolution monitors.
Valve has pushed out a new SteamOS Beta build for the Debian Jessie-based "Brewmaster" series.
While SteamOS has felt like it's just been on life-support the past year, Valve is starting off 2018 by a fairly sizable SteamOS Brewmaster Beta update.
With PUBG popularity appearing to decline a bit during December, the Steam Survey results for December 2017 show an increase in the Linux percentage,
Valve has just started their annual Steam Winter Sale that runs through 4 January.
It was four years ago this week that Valve began shipping SteamOS, their Debian-based Linux distribution intended for Steam Machines and those wanting a gaming-oriented Linux distribution. While Valve still technically maintains the SteamOS Linux distribution, the outlook at this point is rather bleak.
The latest Steam client release on Wednesday rolls out OpenGL and Vulkan shader pre-caching by default.
Valve has decided to stop supporting Bitcoin for settling transactions on Steam.
Timothy Arceri who has been for the past year working on Linux GPU driver optimizations for Valve has just merged his latest patch series providing optimizations for the Gallium3D NIR linking phase.
Valve is reporting the Linux gaming marketshare for November 2017 at a mere 0.27%.
As covered back during XDC2017, Valve and LunarG have been working on more extensive testing of Mesa to catch regressions and meticulously spot any performance changes as they occur. That framework is now publicly available to see the results and for developers allows tracking their own Mesa development branches.
Valve at least is continuing to maintain the Debian-based SteamOS for the short-lived Steam Machines, but their updates are hardly exciting.
Five years and one day after Steam for Linux going public, there's a notable Steam client beta update coming down the wire.
Besides AMD's open-source strategy marking its tenth anniversary recently, longtime Linux gamers/enthusiasts may be celebrating today another milestone: five years ago today is when the public Steam period began for Linux.
Days ahead of the five year anniversary of Steam being publicly available on Linux and well off the ~2% highs for Steam's Linux marketshare, the numbers for October 2017 are now being reported.
In case you missed the deal back during a summer sale, Valve's Steam Link streaming device can be found again for $15 USD rather than its normal $40~50 price.
Valve developer Pierre-Loup Griffais who is heavily involved in their Linux efforts as well as those around virtual reality has commented the VR market-share is already larger than the entire Steam Linux market-share.
While some bogus Linux market-share reports put the Linux desktop usage at over 6% for the month prior, the Valve-reported Steam Linux numbers decreased month over month.
Earlier this year Keith Packard started a contract gig for Valve working to improve Linux's support for virtual reality head-mounted displays (VR HMDs). In particular, working on Direct Rendering Manager (DRM) and X.Org changes needed so VR HMDs will work well under Linux with the non-NVIDIA drivers.
Valve pushed out a new Steam beta overnight and it's a bit heavier on the feature side.
While the Linux browser/desktop market-share rose above 3% in August, the Linux gaming marketshare made a measurable decline.
Valve developers Andres Rodriguez and Timothy Arceri have landed their enablement of EXT_memory_object and EXT_memory_object_fd within Mesa 17.3-dev Git.
Keith Packard who has been working on some low-level driver/X improvements for SteamVR on Linux on contract for Valve has published updated patches.
With a new month comes the latest numbers from Valve's controversial Steam Survey.
SteamOS 2.121 is now available as the latest release of Valve's Linux distribution for gaming.
656 Valve news articles published on Phoronix.