It's been a while since hearing anything of the VK9 project: the effort largely by one developer to implement Direct3D 9 over the Vulkan graphics API.
For those tracking the growth of the Vulkan graphics API via GitHub, a gratifying milestone was reached today of having 1,000 projects now mentioning Vulkan.
There's another weekly update available to the Vulkan API, but this Easter update is on the small side.
This week Unigine Corp released the much anticipated Superposition benchmark and it's a darn beautiful OpenGL 4.5 Linux-friendly graphics test. But, sadly, didn't have any Vulkan rendering option.
Another week, another update to the Khronos Vulkan specification. This Saturday morning brought the Vulkan 1.0.47 release.
The open-source Radeon Vulkan driver "RADV" has picked up support for another one of the extensions that debuted in v1.0.42 back at GDC.
The Khronos Group is ending out March by releasing Vulkan 1.0.46.
The Khronos Group has uploaded the remainder of the Vulkan and related graphics tech presentation slides from the Game Developers Conference (GDC17) that ended a few weeks ago.
Version 1.0.45 is now the latest version of the Vulkan 1.0 specification.
While waiting for AMD to open-source their Vulkan Linux driver, we have a new AMD open-source Vulkan project to look at: Anvil.
With the big Vulkan 1.0.42 update came a number of new extensions, including for Vulkan multi-GPU/device support. There was some confusion by some that Vulkan's multi-GPU support was limited to Windows 10, but that is not at all the case.
Vulkan 1.0.44 is now available as the newest version of the Vulkan 1.0 high-performance graphics API.
While watching Khronos' GDC17 presentation recordings, Piers Daniell of NVIDIA touched on some possible future work items for Vulkan during the When Vulkan was One session.
The Khronos session videos from this year's Game Developers' Conference (GDC 17) are now available online.
When the Vulkan 1.0 API specification was unveiled last February, we were originally told by Canonical that Mir in Ubuntu 16.04 would have Vulkan support but now one year later, Mir in Ubuntu 17.04 doesn't even look like it will have Vulkan support. But at least progress is being made.
VK9, the project implementing Direct3D 9 on top of the Khronos Vulkan graphics API, has hit two new milestones.
The Khronos Group has done a Friday evening update to the Vulkan 1.0 API specification.
For many months now there has been vkQuake as a port of Quake 1 to Vulkan while now there is a port of that pulling in SteamVR support.
The "GDC Vulkan update" has arrived with a number of new extensions!
With Valve having published a binary-only RADV Radeon Vulkan driver build for their beta of SteamVR on Linux, I did some poking out of curiosity to see the differences to the mainline RADV driver in Mesa. Out of curiosity I also did a comparison to see how the Vulkan capabilities compare to the proprietary AMDGPU-PRO Vulkan driver.
Intel developer Jason Ekstrand posted a patch over the weekend for enabling MSAA compression support within the ANV Vulkan driver.
Vulkan 1.0.41 was released this morning as the newest revision to this specification for high performance graphics.
With yesterday having marked one year since the release of Vulkan as well as one year since the ANV Vulkan driver code was open-sourced, here's a look at some of what's still left to be tackled by this open-source Vulkan Linux driver for HD/Iris Graphics.
Feral Interactive just released HITMAN for Linux and it looks like they may be working on Vulkan support.
Happy Birthday Vulkan!
Vulkan 1.0.40 is now available as the newest minor version bump to the Vulkan 1.0 API specification. This isn't nearly as exciting as the significant Vulkan 1.0.39 update but does include a new extension.
The open-source RADV Radeon Vulkan driver is going to be flipping on fast clears by default.
There's a Vulkan implementation being worked on for the original Unreal Engine, what was released back in 1998 to power Unreal and Unreal Tournament games.
Yesterday The Khronos Group hosted a one-day workshop in Vancouver, Canada with all things Vulkan.
Bas Nieuwenhuizen has posted some new feature patches this weekend for the RADV Radeon Vulkan driver.
169 Vulkan news articles published on Phoronix.