WINE News Archives
Wine 2.0.1 Stable Update, 47 Fixes

For those preferring stable Wine releases to the bi-weekly development snapshots, Wine 2.0.1 is now available as the first point release to this year's Wine 2.0 debut.

20 April 2017 - Wine 2.0.1 - Add A Comment
Wine-Staging 2.6 Released

Building off last week's Wine 2.6 release that brought partial Command Stream Multi-Threading support is now Wine-Staging 2.6.

19 April 2017 - Wine-Staging 2.6 - 3 Comments
Wine's Direct3D CSMT Support Isn't Yet Complete

For those excited by yesterday's Wine 2.6 release with D3D CSMT as the long-awaited command-stream multi-threading to boost game performance, don't get your hopes too high with this release.

14 April 2017 - Command Stream Multi-Threading - 9 Comments
Wine-Staging 2.4 Released

Wine-Staging 2.4 is now available as the latest experimental Wine build that incorporates various testing/preliminary patches not yet ready for merging into mainline Wine.

22 March 2017 - Wine-Staging 2.4 - 2 Comments
Wine-Staging 2.3 Still Tuning Direct3D CSMT

The developers behind the Wine-Staging tree that carries various experimental patches atop the latest upstream Wine repository for running Windows programs on Linux/macOS have announced their newest bi-weekly build.

8 March 2017 - Wine-Staging 2.3 - 12 Comments
Wine-Staging 2.1 Reworks CSMT For D3D10/D3D11

Riding off last week's Wine 2.1 release as the first post-2.0 bi-weekly development snapshot, Wine-Staging 2.1 has been released that continues to incorporate all of its various experimental/testing patches.

9 February 2017 - Wine-Staging 2.1 - 7 Comments
Wine-Staging 2.0-RC6 Brings More D3D11 Patches

Wine 2.0-RC6 was released on Friday as likely what's the final release candidate ahead of the stable Wine 2.0.0 debut. Shipping today is the Wine-Staging update re-based off this latest development release while also pulling in some new patches.

23 January 2017 - Direct3D 11 - 5 Comments

456 WINE news articles published on Phoronix.