Wine 9.4 is out today as a rather notable bi-weekly development release of this open-source software for running Windows games and applications under Linux and other platforms.
WINE News Archives
930 WINE open-source and Linux related news articles on Phoronix since 2006.
The merge request enabling basic OpenGL support for the Wine Wayland driver has been merged to Wine Git this evening as another important step forward for native Wayland support for enjoying Windows games/apps on Linux.
While not as fast-moving as Valve's VKD3D-Proton downstream used by Proton / Steam Play, Wine's VKD3D is out today with a new feature release for this Direct3D 12 API implementation built atop the Vulkan API.
Merged this week ahead of the Wine 9.4 development release due out next Friday is support for using the new Vulkan VK_EXT_map_memory_placed extension to overcome a performance penalty with Windows on Windows 64-bit (WOW64) for games/apps.
Continuing to bring-up the Wine Wayland driver for offering native Wayland support without X11/XWayland, Alexandros Frantzis opened the pull request today for enabling basic OpenGL support.
Wine 9.3 is out this Friday as the newest bi-weekly development release of this open-source software for enjoying Windows games and apps on Linux.
Building atop Wine 9.0 stable that released last month, CodeWeavers today released their commercial CrossOver 24 software for running Windows games and applications on Linux and macOS systems.
For years Wine developers have been after a better synchronization API for the Linux kernel to better match the semantics of Microsoft Windows. Posted back in January was a request for comments on an "NTSYNC" Linux kernel driver to implement Windows NT synchronization primitives for the Linux kernel. At the start of the month a post-RFC version was posted of this open-source driver and today the latest iteration of that work has been published to the kernel mailing list.
Wine 9.2 is out as the latest bi-weekly development release of this software for enjoying Windows applications and games on Linux and other platforms.
Last week CodeWeavers engineer Elizabeth Figura posted the initial patches for a Windows NT synchronization primitive driver for Linux for exposing /dev/ntsync for exposing some synchronization primitives available under Windows directly within the Linux kernel. This has the potential of sharply speeding up some Windows games and applications running under Wine on Linux or the likes of Valve's Steam Play (Proton). This week a second iteration of the patches were posted.
While there is the initial Wine Wayland driver found in the recently minted Wine 9.0 stable release, the driver isn't yet complete for offering a native Wayland experience for Windows games and applications running on Linux.
Now being past the Wine 9.0 code freeze and the bi-weekly development releases back underway with eyes now set on Wine 10.0 next year, the 12th part of the Wine Wayland driver has been published for review. This latest set of Wine Wayland work is on implementing display mode change emulation.
Following the recent Wine 9.0 stable release earlier this month, Wine 9.1 is now available as the first bi-weekly development release in the new series that will ultimately culminate with the Wine 10.0 stable release in early 2025.
Following discussions from last year's Linux Plumbers Conference, a Windows NT synchronization primitive driver has been proposed for the Linux kernel. This driver would expose /dev/ntsync as a new character device for implementing some of the Windows NT synchronization primitives directly within the Linux kernel. In turn this would help the performance of some Windows games/applications running on Linux via Wine and in some cases would mean significantly better performance.
Building off this week's release of Wine 9.0 for running Windows games and applications on Linux and other platforms is now Hangover 9.0. Hangover as a reminder is the project based on Wine initially focused on running x86 32-bit Windows apps on AArch64 Linux. Hangover works by running Wine atop various emulators such as QEMU, FEX, or Box64 for handling the processor/ISA translation.
Wine 9.0 has debuted today for this annual stable release of Wine to allow Windows applications and games to run on Windows, Chrome OS, macOS, and other platforms. With Wine 9.0 it's the culmination of all the bi-weekly wine 8.x(x) development releases over the past year to greatly enhance the Windows app support on Linux and other targets.
The fifth release candidate of Wine 9.0 is now available for enjoying Windows games and applications on Linux, Chrome OS, and other platforms.
After no release candidate of Wine 9.0 was published last week due to the end-of-year holidays, Wine 9.0-rc4 is out as the newest test candidate for this forthcoming stable version to enjoy Windows games and applications on Linux.
While Wine (and downstreams like Valve's Proton) allow many newer Windows games and applications to run very well on modern Linux systems even when it comes to recent Direct3D 12 games and the like, sometimes it's the older games/apps that can be more of a headache to workaround bugs in the software and other aging relics. One of the latest issues leading to an upstream Linux kernel discussion is over the game Nuclear Strike first published in 1997 for Microsoft Windows 98 in trying to get it running with Wine on Linux.
The third weekly release candidate of Wine 9.0 is now available for this open-source software that allows running Windows games and applications on Linux and other platforms.
Wine 9.0-rc2 is now available as the latest weekly release candidate on the road to the stable Wine 9.0 release in early 2024.
The release process has begun for releasing Wine 9.0 as stable early next year.
Friday's release of Wine 8.22 is expected to be the last bi-weekly feature release before shifting focus to the code freeze and making Wine 9.0 ready for release in early 2024. It's coming down to the finish line how much more Wine Wayland driver functionality will be merged in time.
The third and final part of the Vulkan enablement code for allowing Vulkan API graphics use within the Wine Wayland driver has been merged to Wine Git.
Wine 8.21 is out today as the newest bi-weekly development release of Wine and the final one prior to the feature freeze coming up in two weeks.
A few days ago the Wine Wayland driver merged HiDPI support improvements and now for ending out the week is yet more work to land for Wine's Wayland driver: the first bits of Vulkan enablement.
The newest Wine Wayland driver code to be merged is improved HiDPI support.
Wine 8.20 is out today and it takes care of quite a vintage bug report... A feature request from 2010 to be able to register URL protocol handlers under Linux.
Released last week was the newest version of Hangover, the project from Wine developers for helping Wine run on non-x86 CPU architectures for ultimately helping to make it easier to run x86/x86_64 Windows games/applications more easily on Linux AArch64, POWER, and RISC-V environments. The main focus still so far though is about allowing these Windows apps/games on ARM Linux systems.
It's slightly off its usual Friday release target, but Wine 8.19 was released today as the newest bi-weekly unstable release of this open-source software to enjoy Windows games and applications under Linux.
There were many interesting talks last week at XDC 2023 in Spain around Rusticl, the open-source NVIDIA Vulkan driver, the Raspberry Pi graphics driver, RADV ray-tracing, AMD color management and HDR with the Steam Deck / Gamescope, and others. One of the other talks many Phoronix readers are likely to be interested in is around the state of the Wine Wayland driver.
Released on Friday was Wine 8.18 as the newest bi-weekly development release of this open-source software to run Windows games and applications on Linux and other platforms. Now available is Wine-Staging 8.18 as the more experimental blend of Wine that integrates just shy of 500 extra patches atop Wine.
Wine 8.18 is out as the newest bi-weekly development release of this open-source program for running Windows applications and games on Linux. Wine 8.18 is another step closer to Wine 9.0 stable that is due out in early 2024.
Hangover 8.17 was released this weekend as the newest feature release for this open-source Wine-based software that aims to make it easy to run Windows x86/x64 binaries on 64-bit Arm Linux systems as well as potentially other architectures too like RISC-V and POWER.
Building off yesterday's Wine 8.17 release, Wine-Staging 8.17 is now available that consists of 494 extra patches atop the upstream Wine code-base.
Wine 8.17 is out today as the newest bi-weekly development release for this open-source software that allows Windows games and applications to run on Linux as well as serving as the basis for Valve's Proton that powers Steam Play.
CodeWeavers -- in addition to contributing significantly to upstream Wine and being involved with Valve on Proton for Steam Play -- continues to offer CrossOver as a premium Wine-based software solution for enjoying Windows games and applications like Microsoft Office and Adobe products on Linux, macOS, and Chrome OS. Out today is CrossOver 23.5 as the latest evolution of this Wine-based commercial software.
While VKD3D-Proton continues to be the downstream used by Valve's Steam Play (Proton) and receiving a bulk of the Windows D3D12 gaming optimizations, Wine's upstream VKD3D project continues to evolve for mapping the Direct3D 12 API atop Vulkan. Released on Thursday was VKD3D 1.9 as the newest feature update.
The latest set of patches for the Wine Wayland driver have been posted for review that continue working on enabling native Wayland support for this open-source software that allows Windows applications and games to be enjoyed under Linux.
Building off Friday's release of Wine 8.16 is now Wine-Staging 8.16 for this experimental blend of Wine that offers up nearly 500 additional testing/in-development patches.
Wine 8.16 is out as the newest bi-weekly development release for this open-source software to enjoy Windows games and applications under Linux and other platforms.
Building off Friday's release of Wine 8.15 is a new version of Hangover, the Wine-based software that aims to ease the deployment of Wine with x86/x86_64 Windows software support atop AArch64 processors and other CPU architectures.
Following the recent Wine summer holiday, Wine 8.15 is out today and back on track with the usual two-week release regiment.
As part of the long ongoing effort around Wine Wayland support for upstream in order to be able to utilize Wayland directly without a reliance on XWayland when running Windows games/apps, the sixth part to that enablement has been posted for review.
Following last Friday's release of Wine 8.14 following a summer holiday, Wine-Staging 8.14 is out today with its re-base for this testing/experimental flavor of Wine.
It's been nearly one month since Wine 8.13 was released while today marked the debut of the Wine 8.14 development milestone.
Building off Friday's release of Wine 8.13, Wine-Staging 8.13 is out today with 504 patches atop that upstream code-base.
WineConf as what had been the regularly hosted Wine developer conference for this open-source project devoted to running Windows games/applications on Linux and other platforms is likely over. Due to dwindling attendance and no one stepping up to organize the next WineConf, the developer conference is on hiatus but in place there may end up being something like a Proton conference in the future.
In addition to Proton 8.0-3 being released today for Steam Play, Wine 8.13 is out today as the latest bi-weekly release of this software for running Windows games and applications on Linux and other platforms.
The Hangover open-source project has been working on supporting Windows apps and games on other CPU architectures like AArch64 running Linux. RISC-V and POWER9 are other CPU architectures of interest for enabling Hangover support. Besides leveraging the Wine software, Hangover to date has relied on the QEMU emulator as part of the implementation while now they have begun integrating FEX support too.
930 WINE news articles published on Phoronix.