Wine 1.1.32 is now out, but unlike Wine 1.1.30 and Wine 1.1.31 there are not any Direct3D 10 improvements specifically mentioned for this release. However, the highlights for Wine 1.1.32 include many crypto fixes (particularly targeted at the 64-bit architecture), improved DVD access on Mac OS X, several improvements to common controls, HTML support improvements, DIB optimizations, and various other bug-fixes.
Wine 1.1.30 was released two weeks ago with Direct3D 10 improvements, but Wine 1.1.31 is now out today and it too contains more Direct3D 10 work. Beyond enhancing the Direct3D 10.x support in Wine, which is critical for supporting some newer games, this release also carries improved monthcal control, performance improvements for DIB sections, several sound driver fixes, the start of ActiveX support in JScript, 16-bit dlls split off to separate modules, support for attachments in MAPI. Of course, there's also a number of bug-fixes in this new Wine release too.
The developers of Wine have come out today with their first development release in over three weeks. Wine 1.1.30 has arrived, and this release has brought a few great improvements. Finally with Wine 1.1.30 there is support for OpenAL, the open, cross-platform, multi-channel audio API. Besides the Open Audio Library support in Wine, the 1.1.30 release also brings more Direct3D 10 work, which has been an area Wine developers have been working on since last year but there's still a ways to go in implementing this support even as Microsoft is ready to bring Direct3D 11.0.
On the same day as the Wine 1.1.29 release and a month and a half since the release of CrossOver Office 8.0, the 8.0 release of CrossOver Games is now available to CodeWeaver customers. Among the games that are now supported under CrossOver Games 8.0 and later include Left4Dead, Perfect World, and Tales of Monkey Island. This release also carries regression fixes for Half-Life 2, Spore, Team Fortress 2, and various other games.
It's coming on a Wednesday compared to the usual Friday releases for the bi-weekly development snapshots, but Wine 1.1.29 has arrived. Wine 1.1.29 brings improved Gecko integration by using Wine's network layers, use of libmpg123 for MP3 decoding, support for JPEG and PNG formats in WindowsCodecs, and many regression test fixes for Win64 and Windows 7. Of course, there is also the usual variety of bug-fixes.
Three weeks have passed since the release of Wine 1.1.26, but having an extra week has not led to any particularly great changes within the just-released 1.1.27 version. What has changed in Wine 1.1.27 is a new version of the Gecko web rendering engine, GSM 06.10 codec support, improved support for the disk volume APIs, and support for XShm pixmaps to improve the graphics performance. There is also the usual assortment of bug fixes.
Wine 1.1.26 is now available as the latest bi-weekly development snapshot of this major free software project. Wine 1.1.26 isn't as exciting as some of the other recent releases that had brought improved memory management and initial Shader Model 4.0 support, for example, but it's special in its own right. Wine 1.1.26 delivers faster bitmap stretching using X Render, proxy support in WinHTTP, and many more JScript functions. Wine 1.1.26 also brings translation updates and bug fixes.
In their bi-weekly tradition, the developers behind Wine have pushed out a new development release for this popular and important open-source project. Wine 1.1.25 is the newest development release and it has quite a few translation updates, support for various Unicode file encodings in Notepad, improved memory management, desktop menus are now cleared up automatically, the start of a windowscodecs DLL implementation, and of course various bug fixes. The improved memory management should help out OpenGL in particular, per the Wine 1.1.25 news announcement.
A new development release of Wine is now available with a few prominent additions. Wine 1.1.24 introduces support for FreeDesktop.org file associations, support for 64-bit exception handling, improved ARB shaders, fixes for the FBO mode, and many ListView improvements. Of course, there is also the usual variety of bug-fixes. The ARB shader improvements and fixes to the Frame Buffer Object mode are exciting, from the graphics perspective.
CodeWeavers has announced the release this morning of CrossOver 8.0. This software, which is based upon Wine and allows users to run their favorite Windows applications on Mac OS X or Linux, features several prominent improvements in this major update. CrossOver 8.0 has been in beta for a few months now and among the newly supported programs are Microsoft Internet Explorer 7.0 and Intuit's Quicken 2009. Adobe Photoshop CS2 is now also officially supported by CodeWeavers.
A new bi-weekly development update of Wine is now available. The release of Wine 1.1.23 is not as exciting as some of the other development updates recently that have brought cleaner Direct3D code, initial Shader Model 4.0 support, and other exciting enhancements, but there are a few changes the developers list as important for version 1.1.23.
The developers behind WINE are out with their bi-weekly development update to this popular open-source project. Added in this latest WINE 1.1.22 release are improvements to OLE copy/paste functionality, the start of x86_64 exception handling support, Direct3D locking fixes, ARB shaders improvements, and better OpenGL pixel format support. Like usual, there are also a variety of bug fixes contained in this latest release.
The release two weeks ago of WINE 1.1.20 brought some cleaner Direct3D code, but there really was not much to get overly excited about. The release of WINE 1.1.21, however, is different. With the release today of WINE 1.1.21, work is now underway in supporting Shader Model 4.0 in this open-source project atop Linux and other operating systems. Shader Model 4.0 is the shader language that is used by version 10 of Direct3D.
The WINE 1.1.20 release coming as the latest bi-weekly development update to this open-source project brings a couple of highlights. WINE 1.1.20 has more Direct3D code clean-ups, which is a good sign considering they hope to really get underway with Direct3D 10.0 support this summer, and there is now support for showing a WINE dialog when a Windows application crashes, improved OLE copy/paste support, ListView improvements, and the variety of bug-fixes.
CodeWeaver's Jeremy White has announced the first beta release of CrossOver Office 8.0. This major update to CrossOver Office adds support for Quicken 2009 and also contains various other improvements.
In their usual bi-weekly ritual, the open-source WINE developers have released a new version of this software used to run Windows programs on Linux and other operating systems. The latest development release of WINE is version 1.1.19 and it offers support for Visual C++ project files in winemaker, improvements to the Esound driver, many Direct3D code cleanups, fixes to the OLE clipboard handling, and OpenBSD compilation fixes. Besides that there is also the usual sum of bug fixes.
For those that have faced issues with WINE or CodeWeaver's CrossOver Games, perhaps you may want to try out the latest release of Cedega. Transgaming has just released Cedega 7.1.1, which is the first point release since Cedega 7.1 was released a month ago.
In the bi-weekly update to the WINE development series are a few interesting changes. Today's release of WINE 1.1.18 brings many Direct3D cleanups, debug symbols in WineDbg on Mac OS X, improved support for upgrades in MSI, and RPC over HTTP support. There is also a host of bug-fixes contained in this latest WINE development release.
Since the release of WINE 1.1.16 two weeks ago, the open-source developers have been working on joystick support for Mac OS X, implementing iphlpapi on Solaris, a number of 64-bit improvements, the obsolete LinuxThreads support has been dropped, and Windows regression test fixes. These changes plus the usual round of bug-fixes has now gone on to form the WINE 1.1.17 release.
CodeWeavers, the company behind the WINE-based CrossOver Office and CrossOver Games for running Windows office applications and games, respectively, on Linux (and Mac OS X) has shared some of their plans for 2009. Among the items they are getting ready for is DirectX 10 support and a new GUI for its CrossOver software.
The Linux client for Unreal Tournament 3 still hasn't been released, but it's now possible to easily play this game on Linux. Cedega 7.1 was released this morning and it now supports Unreal Tournament 3 along with better supporting Bioshock, Elder Scrolls IV: Oblivion, FEAR 2, Medal of Honor Airborne, and Sins of a Solar Empire. Cedega 7.1 also has performance and stability improvements.
WINE 1.1.16 has been released this afternoon with a few improvements. Particularly, the development branch of WINE now has improved SANE scanner support, support for digital CD audio playback, improved cookies management in Wininet, support for building stand-alone 16-bit modules, and many fixes to the regression tests on Windows. Of course, there's also a lot of bug fixing and other work that went on since the release of WINE 1.1.15.
It has been a number of months since CrossOver Games was last updated, but this morning CodeWeavers has issued a new update for this software based upon WINE that allows gamers to run their favorite DirectX and OpenGL Windows titles on Linux.
In the past two weeks a fair amount of work has been made within the WINE development camp. WINE 1.1.15 was released this morning with five major changes, on top of various bug-fixes and other work. The key improvements include a Gecko engine update, better region support in GdiPlus, support for cross-compilation in winegcc, the start of MS Text Framework support, and many fixes to the regression tests on Windows. In WINE 1.1.15 there are 37 bugs officially fixed and many more code changes.
The WINE developers have today announced the release of WINE 1.1.14. This release of WINE isn't as exciting as some earlier revisions that started on Direct3D 10 support or 64-bit improvements, but it does contain several fixes. There are various fixes for Microsoft Internet Explorer 7 in WINE 1.1.14 along with numerous Crypt32 improvements, better support for windowless Richedit, improvements to the print dialog, and fixes to the Windows regression tests. As usual, there is also a variety of bug-fixes.
In their usual bi-weekly dance, the WINE community has this afternoon released a new version of this software that allows Windows programs to run on Linux. Delivered in WINE 1.1.13 is FreeDesktop.org-compliant startup notifications, many fixes for 64-bit application support, improved graphics support in Internet Explorer, various Richedit improvements, and better certificate manager dialog. Of course, WINE 1.1.13 also has its share of bug-fixes. The WINE 1.1.13 release announcement with full change-log and download links can be found at WINE HQ.
As the first release in 2009, WINE 1.1.12 has been released with more 64-bit support. Using this latest unstable release of WINE should allow some simple 64-bit Windows applications to run on Linux and support 64-bit code generation in the IDL compiler. Outside of the 64-bit realm there is a new version of the Gecko engine integrated into WINE and support for sub-pixel font rendering. As usual, there is also a number of bug-fixes in WINE 1.1.12. The release announcement can be read at WINE HQ.
The WINE development community has just released the tenth development update in the WINE 1.1 series. With this release are also several interesting changes. Among other work, WINE 1.1.10 offers improved 64-bit support. It's long been a problem building WINE in a Linux x86_64 environment, but this latest release is known to correct a few of the build issues.
WINE 1.1.9 has been released this morning and it arrives with a few interesting changes. This development release brings a large number of regression test fixes, performance improvements in memory management, improved POP3 support in inetcomm, an initial implementation of the XInput DLL, and various bug fixes. The release announcement can be read at WINE HQ.
The release of WINE 1.1.7 two weeks ago marked their initial work on implementing Direct3D 10 support, but still in a very early form. WINE 1.1.8 has now been released and while doesn't contain anything quite as exciting, there are a few interesting points.
436 WINE news articles published on Phoronix.