Wine 7.16 fell slightly off its Friday bi-weekly release train and arrived this morning.
WINE News Archives
933 WINE open-source and Linux related news articles on Phoronix since 2006.
CodeWeavers today announced the availability of their Wine-based CrossOver 22 software for enjoying Windows applications and games atop Linux, ChromeOS, and macOS.
Following yesterday's belated release of Wine 7.15, Wine-Staging 7.15 is now available that continues to carry hundreds of extra testing/experimental patches atop upstream Wine for bug fixes and other features to empower Windows games and applications on Linux.
Wine 7.15 is out a day late as the newest development snapshot of this open-source software for enjoying Windows games and applications on Linux and other platforms. Wine is also what serves as the base for Valve's Proton that powers Steam Play.
Wine 7.14 has been released as the newest bi-weekly development release of this open-source software that allows running Windows games and applications on Linux, macOS, and other platforms.
Wine 7.13 is now available as the newest bi-weekly development release for running Windows games and applications on Linux and other platforms.
Wine 7.12 is out as the newest development release of this program for running Windows games and applications under Linux and other platforms.
Wine developers have released VKD3D 1.4, the newest version of their Direct3D 12 on Vulkan implementation that is useful with Wine for enjoying newer Windows games on Linux.
Wine 7.11 is out as the newest version of this open-source software for enjoying Windows games and applications under Linux and other platforms.
Earlier this year Wine began experimenting with GitLab to improve their development workflow for this open-source project that allows Windows games and applications to run on Linux. It's now been decided that the GitLab workflow is useful and will now be their path forward.
Building off yesterday's release of Wine 7.10, Wine-Staging 7.10 is now available as the newest release of that experimental/testing flavor of Wine that ships with more than 500 extra patches.
It's been a busy day in the space for running Windows games and applications on Linux. Wine 7.10 was released as the newest bi-weekly development feature release while Valve and CodeWeavers also issued the release candidate for Proton 7.0-3 as the newest update to that Wine-based software powering Steam Play for running Windows games on Linux.
Wine 7.9 was released on Friday as the latest bi-weekly development release of this open-source software for enjoying Windows games and applications on Linux, macOS, and other platforms.
It's been a while since there was last a Wine-Staging update with notable new patches added for this experimental version of Wine. But with today's Wine-Staging 7.8 release based off yesterday's Wine 7.8 there is a new patch worth mentioning as well as updates to some of the existing patches.
Wine 7.8 is out today as the newest bi-weekly release of this software for enjoying Windows games and applications on Linux, macOS, and other platforms.
Wine project leader Alexandre Julliard shared they have setup a GitLab instance for Wine development -- currently as an experiment but they hope it will lead to boosting their workflow for working on this open-source software moving forward.
Wine 7.7 is out as the latest bi-weekly release of this open-source software for enjoying Windows games and applications under Linux.
Wine 7.6 is out as the latest bi-weekly development release of this open-source software for enjoying Windows games and applications on Linux and other platforms.
Wine 7.5 is out as the latest bi-weekly software update for enjoying Windows games and applications under Linux, macOS, and other platforms.
CodeWeavers is out today with CrossOver 21.2 as the newest version of their commercial downstream based on Wine that offers Windows application and game support across Linux, macOS, and Chrome OS.
Wine 7.4 is out today as the newest bi-weekly development snapshot of this open-source software for enjoying Windows games and applications on Linux and other operating systems.
While the VKD3D-Proton downstream gets much of the spotlight these days for the Direct3D 12 API implemented atop Vulkan for use by Valve's Steam Play (Proton), Wine's VKD3D continues to be developed and is closing in on its v1.3 release.
Wine 7.3 is out as the newest bi-weekly development snapshot for enjoying Windows games and applications running on Linux, macOS, and other platforms.
Following Friday's release of Wine 7.2 that christened work on a WMA decoder and other changes, Wine-Staging 7.2 is out today with nearly 600 patches atop that upstream code-base for running Windows games and applications atop Linux.
Wine 7.2 was just released as the newest bi-weekly development release of this software for running Windows applications and games on Linux and other operating systems.
Along with Wine 7.1 releasing on Friday, Wine-Staging 7.1 is also available as the more bleeding-edge version of Wine that carries more than five huundred extra patches atop the code-base.
With Wine 7.0 having been released, the code freeze is over and we are now onto the Wine 7.x bi-weekly development releases that will then culminate with the Wine 8.0 stable release one year from now. In kicking off the new development series, Wine 7.1 is out today.
Wine 7.0 is now officially available for enjoying Windows games and applications on Linux, macOS, and other platforms.
Wine 7.0 is inching towards release but for this week is the seventh weekly release candidate.
Wine 7.0-rc5 is available for testing while the stable release of Wine 7.0.0 will be popped soon.
We are closing in on the release of Wine 7.0 as the annual stable feature release for this open-source software that allows running Windows games and applications under Linux, macOS, BSDs, and other platforms. Here is a recap of the many changes being introduced since last year's Wine 6.0 milestone.
While most Linux gamers are making use of DXVK these days for efficiently mapping Direct3D 9/10/11 over Vulkan when running Wine/Proton for enjoying Windows games on Linux, Wine developers still maintain WineD3D for going from Direct3D to OpenGL for cross-platform compatibility. Out today is a new patch series improving the WineD3D performance.
It's coming a few days late due to New Year's, but Wine 7.0-rc4 is out as the latest weekly release candidate for this forthcoming yearly stable release. Wine 7.0 is the imminent feature update for this open-source software allowing Windows games/applications to run on Linux, macOS, and other platforms.
While off the usual Friday release regiment due to the Christmas holidays, Wine 7.0-rc3 was released minutes ago as the newest test release for this open-source software enabling Windows games and applications to run on Linux.
While the VKD3D-Proton fork has been very active and running an increasing number of Direct3D 12 Windows games well as part of Valve's Steam Play, CodeWeavers and the upstream Wine community does continue working on VKD3D. CodeWeavers is planning to make big improvements to VKD3D in 2022 to offer better DirectX 12 support with their commercial CrossOver software for Linux and macOS.
With Wine 7.0 gearing up for release in January, since last week we have been under a feature freeze and weekly release candidates. Wine 7.0-rc2 is out now with more fixes in battening up this next open-source release for enjoying Windows games and applications on Linux / macOS / BSDs.
Following last week's Wine 6.23 development release, Wine 7.0-rc1 was just declared in marking the end of feature development and beginning preparations for issuing Wine 7.0.0 stable in January.
While it won't make it for the upcoming Wine 7.0, the Wayland driver for natively supporting this X11 successor continues maturing and in the not too distant future will hopefully begin receiving more widespread testing via Wine-Staging.
Wine 6.23 is now available for running Windows applications and games on Linux, macOS, and the BSDs. Up next will be the Wine 7.0 release candidate that also marks the feature freeze for what will be the next annual Wine stable release.
CodeWeavers is kicking off the new week by releasing CrossOver 21.1 for Linux, macOS, and Chrome OS users wanting to enjoy Windows games and applications.
As expected when writing about Wine 6.22 yesterday that the annual stable release dance was likely upon us, plans were laid out today for that Wine 7.0 release.
Wine 6.22 is out as the latest bi-weekly development release of this open-source software for running Windows games and applications on Linux and other platforms like macOS and FreeBSD. Wine 6.22 brings more improvements while the Wine 7.0 stable release is inching closer.
Wine 6.21 is out as the latest bi-weekly development release of this open-source software for enjoying Windows games and applications on Linux.
Wine 6.20 was released today as the latest bi-weekly development release of this open-source software for enjoying Windows games and applications on Linux and other platforms.
Wine 6.19 is out as the latest bi-weekly development release of Wine as the developers work towards Wine 7.0 stable in early 2022.
Building off yesterday's Wine 6.18 development release is now the next Wine-Staging installment that has more than six hundred extra patches on top.
Wine 6.18 has been popped as the newest bi-weekly development release of this software that allows Windows applications and games to run under Linux and in turn what also powers Steam Play's Proton.
Wine 6.17 is out as the latest bi-weekly development release as we move closer towards the Wine 7.0 release around the start of the new year.
It's been a relatively quiet summer in the Wine-Staging world with not many new patches surfacing for testing/experimental purposes for this more bleeding edge version of Wine. However, with Wine-Staging 6.16 there are at least some new patches now to talk about.
Wine 6.16 is out as the newest bi-weekly development release of this widely-used software for running Windows games and applications on Linux and other systems.
933 WINE news articles published on Phoronix.