The latest bi-weekly release of Wine is now available.
The Phoronix coverage so far from the Wine development track at FOSDEM 2013 includes Gaming On Wine: The Good and Bad Graphics Drivers, Support For Running Windows Apps On ARM With Wine, Wine-Mono Isn't Too Fit For .NET, and Wine On Android Is Coming For Running Windows Apps. Another worthwhile Wine session was Alexandre Julliard's keynote.
If you're wondering what graphics hardware / driver is best if you intend to do much gaming within Wine or CrossOver on Linux, a CodeWeavers' developer responsible for much of the Direct3D layer spoke about his experiences with gaming on Wine for the best results.
Right before Wine on Android was shown for running Windows applications on Google's Android operating system, the state of Wine for the ARM architecture was talked about. There's a few different Wine ARM scenarios possible, including the ability to run Win32 binaries on a Linux-based ARM system.
Over the past few months there's been several Phoronix articles about Wine-Mono, a fork of Mono and a Win32 build of this open-source Microsoft .NET implementation for Wine. Wine-Mono can be used in place of Microsoft's official .NET framework when it's needed as a dependency for Windows programs running within Wine. Unfortunately, Wine-Mono doesn't always work out well.
A port of the Wine software to Google's Android platform is being worked on.
Wine 1.5.23 was released this morning as the latest bi-weekly development release.
On Wednesday I wrote about the improvements in Phoronix Test Suite 4.4-Forsand and yesterday I noted many more new and updated benchmarks. Today there's news to pass along in the Linux benchmarking world of updated WINE benchmarks courtesy of CodeWeavers.
CodeWeavers announced the release of CrossOver 12.1 on Wednesday. This latest release of the popular Wine-based software gets rid of shipping Wine-Mono by default.
Wine, the widely-known open-source software for running Microsoft Windows programs on Linux and other Unix-like operating systems, now weighs in at more than three million lines of code. In this article is some insight into its pace of development, how the CodeWeavers company dominates Wine's development, and other intriguing statistics about this project that's been around for two decades.
The latest bi-weekly release of the Wine software, v1.5.22, has a couple of interesting features.
Wine 1.5.21 has been made available as the first development build of 2013.
Wine 1.5.20 was officially released on Friday as the latest pre-Christmas Wine update.
It's time for another bi-weekly development release in the Wine 1.5 series.
It's time for another bi-weekly Wine development release. This time around there's scattered changes from Windows Codecs to Wine's built-in web-browser.
There's a new Wine release available that offers up a number of new enhancements.
CodeWeavers will be giving away their Wine-Based CrossOver software tomorrow for free.
It's time for another bi-weekly development release of the Wine package.
The latest bi-weekly Wine development release in the 1.5 series adds in a couple new features.
While it's been several months since the last Wine Mono release, its developers are still working on the open-source project for providing a replacement .NET run-time and class libraries in Wine with those from the Mono project.
It's time for another bi-weekly development Wine release for running Windows binaries on Linux and other operating systems.
Wine 1.5.13 was released on Friday afternoon with a few prominent new features.
Wine 1.5.12 was released today as the latest development snapshot for this open-source project that allows running Windows binaries on Linux and other platforms. There's a few interesting changes to this new release that ends out the month.
Wine 1.5.11 has been released today now that the project's back to their bi-weekly Friday releases. Wine 1.5.11 brings a few interesting changes.
Today marks the release of the Wine 1.5.10 development version and among other changes it now defaults to off-screen rendering for Direct3D.
There's another Tuesday release of a new Wine development version. This second development release for July brings RandR 1.2/1.3 support plus parser improvements to the HLSL shader compiler.
While it's been less than two weeks since Wine 1.5.7 was released with dynamic device support, Wine 1.5.8 has already been released.
It's not yet time for another Wine development release, but there's a heated discussion to point out on the development list concerning a PulseAudio driver for Wine.
Two weeks after the Wine 1.5.6 development release where they began work on a Direct3D shader compiler, Wine 1.5.7 now brings several more features for running your Windows binaries on Linux and other platforms.
The first stable release update for the Wine 1.4 series is now available.
436 WINE news articles published on Phoronix.