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Experimental Patches For Using SIMD32 Fragment Shaders With Intel's Linux Driver

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  • Experimental Patches For Using SIMD32 Fragment Shaders With Intel's Linux Driver

    Phoronix: Experimental Patches For Using SIMD32 Fragment Shaders With Intel's Linux Driver

    Existing Intel graphics hardware already supports SIMD32 fragment shaders and the Intel open-source Linux graphics driver has supported this mode for months, but it hasn't been enabled. That though is in the process of changing...

    Phoronix, Linux Hardware Reviews, Linux hardware benchmarks, Linux server benchmarks, Linux benchmarking, Desktop Linux, Linux performance, Open Source graphics, Linux How To, Ubuntu benchmarks, Ubuntu hardware, Phoronix Test Suite

  • #2
    Typo:

    Originally posted by phoronix View Post
    where peformance is up

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    • #3
      This is pretty impressive. I figured the feature was simply aimed at providing forward-compatibility with GPUs having wider SIMD units (current UHD Graphics GPUs have 4-wide SIMD). I wouldn't have expected such benefits in current-gen products.

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