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Zink In Mesa 20.3 Now Hits OpenGL 3.3, Can Run Blender With This OpenGL-on-Vulkan

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  • Zink In Mesa 20.3 Now Hits OpenGL 3.3, Can Run Blender With This OpenGL-on-Vulkan

    Phoronix: Zink In Mesa 20.3 Now Hits OpenGL 3.3, Can Run Blender With This OpenGL-on-Vulkan

    For weeks there have been patches getting the Zink OpenGL-on-Vulkan implementation to OpenGL 4.6 while mainline Mesa has been at OpenGL 3.0 support. Thankfully the out-of-tree patch delta is being reduced and this week in Mesa 20.3-devel the code has been upstreamed getting the support level to OpenGL 3.3...

    Phoronix, Linux Hardware Reviews, Linux hardware benchmarks, Linux server benchmarks, Linux benchmarking, Desktop Linux, Linux performance, Open Source graphics, Linux How To, Ubuntu benchmarks, Ubuntu hardware, Phoronix Test Suite

  • #2
    looking forward to this landing. more options is always a good thing!

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    • #3
      Besides Zink progressing nicely;
      • llvmpipe and nvc0 are 2 extensions away from moving from OpenGL 4.5 to 4.6 support.
      • Freedeno (Qualcomm Adreno) is 1 extension away from moving from OpenGL 3.1 to 3.3 support.
      • Panfrost (ARM Mali) is 1 extension away from OpenGL 3.1 support, then another extension away from 3.2 support, then another extension away from 3.3 support.
      • virgl is one extension away from moving from OpenGL 4.3 to 4.5 support.

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      • #4
        If only if someone could test v3dv with this as I am not able to compile on my Pi due to inexperience

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        • #5
          Originally posted by monkeynut View Post
          If only if someone could test v3dv with this as I am not able to compile on my Pi due to inexperience
          blender-2.9x running on raspberry pi would not be a bad thing at all .. i think we are close ..

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